hero:raven
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
hero:raven [2025/05/20 04:37] – [Raven] acurrz | hero:raven [2025/05/22 20:56] (current) – Fixed unit to metre conversion (1 unit = 1 inch = 0.0254 metres) compsoter | ||
---|---|---|---|
Line 1: | Line 1: | ||
====== Raven ====== | ====== Raven ====== | ||
- | HI its me acurrz sorry theres no tech here currently but there will be soon, if you're seeing this this is just me being unprofessional and creating his page right now | ||
<WRAP announcement grey left>{{ icons: | <WRAP announcement grey left>{{ icons: | ||
<WRAP warning centeralign> | <WRAP warning centeralign> | ||
Line 9: | Line 8: | ||
<WRAP half right infobox> | <WRAP half right infobox> | ||
{{tablelayout? | {{tablelayout? | ||
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
- | ^ Tech Type | Character Tech | | + | ^ Tech Type | Character Tech | |
- | ^ Difficulty | + | ^ Difficulty |
- | ^ Character Dependent | + | ^ Character Dependent |
- | ^ Inputs | + | ^ Inputs |
</ | </ | ||
- | //Shoulder Charge// is <abrams_mm> Abrams’ second ability. In it, he charges forward | + | //Umbrella Maneuver// is <raven_mm> Raven’s second ability. In it, he launches himself backwards, |
- | When you charge forward with no opponents grabbed, your speed is set to 689 u/s (17.5 m/s). With opponents grabbed, speed instantly increases | + | When you cast Umbrella Maneuver, your speed will vary depending on the pitch of your camera at the time of casting. Looking directly downwards will result in an upwards speed of roughly '' |
+ | |||
+ | Raven is able to Jump immediately before activating Umbrella Maneuver to reduce the speed. Looking directly downwards while performing a Short Umbrella Maneuver will result in an upwards speed of roughly '' | ||
+ | ===== Zipline Momentum Conservation ===== | ||
+ | <color grey> | ||
+ | <WRAP half right infobox> | ||
+ | {{tablelayout? | ||
+ | ^ <wrap centeralign> | ||
+ | ^ <wrap centeralign> | ||
+ | ^ Tech Type | Character Tech | | ||
+ | ^ Difficulty | ||
+ | ^ Stamina | ||
+ | ^ Character Dependent | ||
+ | ^ Inputs | ||
+ | </ | ||
- | When cancelling | + | Raven’s first ability is //Umbrella Maneuver//. //Umbrella Maneuver// launches Raven backwards from where he is facing, and then fires an explosive shot from his Umbrella. |
- | When in the air, you are able to instantaneously change your direction by using //Shoulder Charge// in the desired direction. This can be used to redirect for [[universaltech: | + | By using [[universaltech: |
- | To maintain | + | See the main section |
- | For a quick burst of speed, jump, //Shoulder Charge// then cancel. | + | To execute, drop off the transit line and quickly use //Umbrella Maneuver//. |
- | You can cancel at any time during //Shoulder Charge// to maintain the maximum amount of speed; the entire duration of //Shoulder Charge// sets you at a fixed speed that doesn’t change. | ||
- | **Charge Cancelling** can be used as a situational escape option when enemies are nearby, or when in combat. Since //Shoulder Charge// starts in the direction you are facing and doesn’t factor in your current velocity, you can **Charge Cancel** to suddenly change directions. | ||
- | To execute, use //Shoulder Charge//, cancel, then jump or slide afterwards to maintain speed. |
hero/raven.1747715866.txt.gz · Last modified: 2025/05/20 04:37 by acurrz