====== Raven ======
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**The following character is currently a Hero Labs character, which means abilities, attributes and tech are subject to change at any time.**
===== Umbrella Maneuver =====
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^ **//Umbrella Maneuver//** ||
^ {{ ::hero:ravenumbrellamaneuver.mp4?500 }} ||
^ Tech Type | Character Tech |
^ Difficulty | Basic Mechanics |
^ Character Dependent | Yes |
^ Inputs | Umbrella Maneuver (by default **2**) |
//Umbrella Maneuver// is Raven’s second ability. In it, he launches himself backwards, and then fires a explosive shot from his Umbrella at the end of the ability. During the ability, Raven becomes unable to Dash, Double Jump, Wall Jump, Shoot, or Melee and unable to use abilities or items. (Excluding items that are Heavy Melee Cancellable.)
When you cast Umbrella Maneuver, your speed will vary depending on the pitch of your camera at the time of casting. Looking directly downwards will result in an upwards speed of roughly ''1088'' u/s (''27.6'' m/s). Looking directly upwards will result in a downwards speed of roughly ''66'' u/s (''1.7'' m/s). During the duration of Umbrella Maneuver, Raven's gravity is set to ''10'' u/s (''0.25'' m/s)
Raven is able to Jump immediately before activating Umbrella Maneuver to reduce the speed. Looking directly downwards while performing a Short Umbrella Maneuver will result in an upwards speed of roughly ''814'' u/s (''20.7'' m/s). Looking directly upwards while performing a Short Umbrella Maneuver will result in a downwards speed of roughly ''44'' u/s (''1.11'' m/s)
===== Zipline Momentum Conservation =====
__Main article:__ [[universaltech:ZMC]]
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^ **//Zipline Momentum Conservation//** ||
^ {{ ::hero:ravenzmc.mp4?500 }} ||
^ Tech Type | Character Tech |
^ Difficulty | Advanced Easy |
^ Stamina | 0 |
^ Character Dependent | Yes |
^ Inputs |(Be on transit line) → Duck (Drop off transit line) → Look opposite of desired path → //Umbrella Maneuver// |
Raven’s first ability is //Umbrella Maneuver//. //Umbrella Maneuver// launches Raven backwards from where he is facing, and then fires an explosive shot from his Umbrella.
By using [[universaltech:Zipline Momentum Conservation]], you can significantly increase the distance you travel with //Umbrella Maneuver// by hopping off the [[universaltech:transit line]] then using //Umbrella Maneuver//. Doing this allows you to maintain a portion of the speed from the Transit Line.
See the main section on Zipline Momentum Conservation for more information.
To execute, drop off the transit line and quickly use //Umbrella Maneuver//.