====== Seven ======
{{ ::gigawatt_card_psd.png?100 }}
===== Sky Lift =====
{{tablelayout?rowsHeaderSource=Auto}}
^ **//Sky Lift //** ||
^ {{ ::charactertech:sevenskylift.mp4 }}||
^ Tech Type | Character Tech |
^ Difficulty | Advanced Easy |
^ Stamina | 0 |
^ Character Dependent | Yes |
^ Inputs | Duck (ctrl) → //Storm Cloud// (4) |
^ Thanks to | Forest_Green |
//Storm Cloud//((by default, 4)) is Seven’s fourth and ultimate ability. In it, he channels an expanding storm cloud that zaps opponents in its radius.
Normally, when channelling //Storm Cloud//, you are lifted ''~60'' units upwards. By dropping down from the [[universaltech:transit line]] during the two second air drag buff then using //Storm Cloud//, you are able to very quickly rise upwards.
This allows you to essentially get the benefits of [[itemtech:Majestic Leap]] on Seven without spending 3,000.
To execute, use duck to drop down from the transit line, then within two seconds, use //Storm Cloud//.
===== Lightning Ball Hidden Melee =====
__Main article:__ [[universaltech:hiddenmelee]]
{{tablelayout?rowsHeaderSource=Auto}}
^ **//Lightning Ball Hidden Melee //** ||
^ {{ ::universaltech:sevenlightningballhiddenmelee.mp4 }}||
^ Tech Type | Character Tech |
^ Difficulty | Advanced Hard |
^ Stamina | 0 |
^ Character Dependent | Yes |
^ Inputs | //Lightning Ball// (1) → Heavy Melee (hold Q) |
^ Contributed by | Blodboen |
//Lightning Ball//((by default, 1)) has Seven shoot a ball of lightning in a straight line. This ball of lighting damages all players in its radius. This ball also slows down when it hits opponents and stops if it hits terrain.
When using //Lightning Ball// and [[universaltech:Heavy Melee]] at the same time, you can [[universaltech:hiddenmelee|hide the Heavy Melee animation]] with the cast animation of //Lightning Ball//. This is called a **Lightning Ball Hidden Melee**.
You can further hide the animation of Heavy Melee by looking down. This can make it harder for opponents to parry you.
To execute, cast //Lightning Ball// then buffer a Heavy Melee. If done correctly, Seven will have his arm outstretched, casting //Lightning Ball// and have the Heavy Melee particle effects on his hand.