====== Seven ====== {{ ::gigawatt_card_psd.png?100 }} ===== Sky Lift ===== {{tablelayout?rowsHeaderSource=Auto}} ^ **//Sky Lift //** || ^ {{ ::charactertech:sevenskylift.mp4 }}|| ^ Tech Type | Character Tech | ^ Difficulty | Advanced Easy | ^ Stamina | 0 | ^ Character Dependent | Yes | ^ Inputs | Duck (ctrl) → //Storm Cloud// (4) | ^ Thanks to | Forest_Green | //Storm Cloud//((by default, 4)) is Seven’s fourth and ultimate ability. In it, he channels an expanding storm cloud that zaps opponents in its radius. Normally, when channelling //Storm Cloud//, you are lifted ''~60'' units upwards. By dropping down from the [[universaltech:transit line]] during the two second air drag buff then using //Storm Cloud//, you are able to very quickly rise upwards. This allows you to essentially get the benefits of [[itemtech:Majestic Leap]] on Seven without spending 3,000. To execute, use duck to drop down from the transit line, then within two seconds, use //Storm Cloud//. ===== Lightning Ball Hidden Melee ===== __Main article:__ [[universaltech:hiddenmelee]] {{tablelayout?rowsHeaderSource=Auto}} ^ **//Lightning Ball Hidden Melee //** || ^ {{ ::universaltech:sevenlightningballhiddenmelee.mp4 }}|| ^ Tech Type | Character Tech | ^ Difficulty | Advanced Hard | ^ Stamina | 0 | ^ Character Dependent | Yes | ^ Inputs | //Lightning Ball// (1) → Heavy Melee (hold Q) | ^ Contributed by | Blodboen | //Lightning Ball//((by default, 1)) has Seven shoot a ball of lightning in a straight line. This ball of lighting damages all players in its radius. This ball also slows down when it hits opponents and stops if it hits terrain. When using //Lightning Ball// and [[universaltech:Heavy Melee]] at the same time, you can [[universaltech:hiddenmelee|hide the Heavy Melee animation]] with the cast animation of //Lightning Ball//. This is called a **Lightning Ball Hidden Melee**. You can further hide the animation of Heavy Melee by looking down. This can make it harder for opponents to parry you. To execute, cast //Lightning Ball// then buffer a Heavy Melee. If done correctly, Seven will have his arm outstretched, casting //Lightning Ball// and have the Heavy Melee particle effects on his hand.