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hero:shiv [2025/03/28 13:33] – created monster_domosedhero:shiv [2025/05/29 17:50] (current) – M2 Rope Climbing no longer exists after 2/25/2025 Map Rework Update acurrz
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 ====== Shiv  ====== ====== Shiv  ======
-<WRAP announcement grey left>{{ ::shiv_card_psd.png?100 }}</WRAP>+<WRAP announcement grey left>{{ icons:shiv_card_psd.png?100 }}</WRAP>
  
 ===== Alt-fire ===== ===== Alt-fire =====
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 Note that this only works with ground dashes and not air dashes. Ground dashes directly set your velocity, while air dashes add to your existing velocity. Note that this only works with ground dashes and not air dashes. Ground dashes directly set your velocity, while air dashes add to your existing velocity.
  
-===== M2 Rope Climb   ===== 
-<color grey>__Main article:__</color> [[universaltech:ropes]] 
-<WRAP half right infobox> 
-{{tablelayout?rowsHeaderSource=Auto}} 
-^ <wrap centeralign> **//M2 Rope Climb //** </wrap>|| 
-^ <wrap centeralign>{{ ::charactertech:ShivFastClimb.mp4 }}</wrap>|| 
-^ Tech Type                                             | Character Tech                            | 
-^ Difficulty                                            | <color orange>Advanced</color> Easy | 
-^ Stamina                                               | 0 | 
-^ Character Dependent                                   | Yes                                       | 
-^ Inputs                                                | Alt-fire → (forward) | 
-^ Contributed by                                                | nattgeo | 
-</WRAP> 
- 
-By using alt-fire downwards while on a rope, you can use the knockback to travel up the [[universaltech:rope]]. By also holding the forward movement key, you can combine the regular speed of a rope climb with the alt-fire speed to travel ~2 times faster. This is called an **M2 Rope Climb**. 
- 
-You can also do the inverse and alt-fire upwards and climb down to move fast down the rope. 
- 
-To execute an upwards **M2 Rope Climb**, alt-fire downwards while stationary on a rope, then press and hold the forward movement key. 
  
 ===== M2 Sliding   ===== ===== M2 Sliding   =====
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 <shiv_mm> Shiv’s alt-fire knocks him back at a peak speed of ''500'' u/s in the ground and in the air. You can use this speed to start a slide, since the speed exceeds the ''376'' u/s threshold needed to start a slide.  <shiv_mm> Shiv’s alt-fire knocks him back at a peak speed of ''500'' u/s in the ground and in the air. You can use this speed to start a slide, since the speed exceeds the ''376'' u/s threshold needed to start a slide. 
  
-Without items, you are only able to enter slide state for one shot; see [[hero:shiv#infinitem2slide|Infinite M2 Slide]] to be able to continuously enter slide state while shooting.+Without items, you are only able to enter slide state for one shot; see [[hero:shiv#infinite_m2_slide|Infinite M2 Slide]] to be able to continuously enter slide state while shooting.
  
 To execute **M2 Sliding**, use alt-fire and slide. When shooting, try and shoot parallel to the ground to get the most speed and acceleration out of the alt-fire shot. To execute **M2 Sliding**, use alt-fire and slide. When shooting, try and shoot parallel to the ground to get the most speed and acceleration out of the alt-fire shot.
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 </WRAP> </WRAP>
  
-**M2 Slide Hopping** is a technique where you are able to [[universaltech:Slide Bunnyhop]] with alt-fire. This can be done without any items, but is harder than [[hero:hero:shiv#infinitem2slide|Infinite M2 Sliding]].+**M2 Slide Hopping** is a technique where you are able to [[universaltech:Slide Bunnyhop]] with alt-fire. This can be done without any items, but is harder than [[hero:shiv#infinite_m2_slide|Infinite M2 Sliding]].
 The main advantage of **M2 Slide Hopping** is that it does not take any items at all and is faster than regular base walking speed. For these reasons, **M2 Slide Hopping** is good during the laning phase. The main advantage of **M2 Slide Hopping** is that it does not take any items at all and is faster than regular base walking speed. For these reasons, **M2 Slide Hopping** is good during the laning phase.
  
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 | **Price (<soul> Souls)** | **Type**    | **Item Name**       | **Note** | | **Price (<soul> Souls)** | **Type**    | **Item Name**       | **Note** |
 | <color #ABFFE3><soul>3,000</color>           | <vitality> <color #7CB125>Vitality</color>     | //Rescue Beam// | Only when Shiv is being beamed. Do not have to be pulled to Bluetooth Ult. | | <color #ABFFE3><soul>3,000</color>           | <vitality> <color #7CB125>Vitality</color>     | //Rescue Beam// | Only when Shiv is being beamed. Do not have to be pulled to Bluetooth Ult. |
-| <color #ABFFE3><soul>3,000</color>            <spirit> <color #E1A0FF>Spirit</color>  | //Ethereal Shift// | After Ethereal Shift expires, for 1 tick only. |+| <color #ABFFE3><soul>3,000</color>            <spirit> <color #E1A0FF>Spirit</color>  | //Ethereal Shift//((With Ethereal Shift, spamming 4 usually gets you the Bluetooth Ult.)) | After Ethereal Shift expires, for 1 tick only. |
  
 To execute, use an active that allows <shiv_mm> Shiv to Bluetooth Ult and view the notes in the table above. To execute, use an active that allows <shiv_mm> Shiv to Bluetooth Ult and view the notes in the table above.
hero/shiv.1743168798.txt.gz · Last modified: 2025/03/28 13:33 by monster_domosed