universaltech:cornerboosting
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universaltech:cornerboosting [2025/04/17 10:16] – Line compsoter | universaltech:cornerboosting [2025/05/21 08:16] (current) – Removed words that implied Corner Boosting was still good. Mechanics behind Corner Boosting are still relevant, clips need to be redone (by compsoter) compsoter | ||
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**Corner Boosting** is an exploit that is the result of a buggy interaction between [[universaltech: | **Corner Boosting** is an exploit that is the result of a buggy interaction between [[universaltech: | ||
- | When you attempt to Wall Jump, the game will check the closest point on the wall from your collision capsule to determine your launch angle and vector. When near the edge of a horizontal and vertical surface or on a curved surface, the resulting angle, and therefore vector, can become incredibly steep, and (after addition with other vectors) result in an incredibly steep resulting vector. This is further helped with the shape of the collision capsule and its rounded shape, allowing for even higher angles. This results in a Wall Jump with near to no horizontal velocity (depending on the surface) and incredibly | + | When you attempt to Wall Jump, the game will check the closest point on the wall from your collision capsule to determine your launch angle and vector. When near the edge of a horizontal and vertical surface or on a curved surface, the resulting angle, and therefore vector, can become incredibly steep, and (after addition with other vectors) result in an incredibly steep resulting vector. This is further helped with the shape of the collision capsule and its rounded shape, allowing for even higher angles. This results in a Wall Jump with near to no horizontal velocity (depending on the surface) and high vertical velocity. |
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Corner Boosting has several practical uses: | Corner Boosting has several practical uses: | ||
- | * It grants | + | * It grants |
- | * An example scenario is Corner Boosting off a fence railing and using [[universaltech: | + | |
* Corner Boosting can provide an advantage in combat. This is especially useful for < | * Corner Boosting can provide an advantage in combat. This is especially useful for < | ||
* The height gained from a Corner Boost can allow you to peek over obstacles (e.g., bridges, barrels) for better sightlines. | * The height gained from a Corner Boost can allow you to peek over obstacles (e.g., bridges, barrels) for better sightlines. |
universaltech/cornerboosting.txt · Last modified: 2025/05/21 08:16 by compsoter