====== Dashing ======
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^ **//Dashing//** ||
^ {{ ::universaltech:dashing.mp4 }}||
^ Tech Type | Universal |
^ Difficulty | Basic Mechanics |
^ Character Dependent | No |
^ Inputs | Dash (Left Shift) |
**Dashing** is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other basic and advanced movement techniques.
Dashing takes one bar of [[universaltech:stamina|stamina]]. You can dash both in the air and in the ground; when done in the air, it is called an **Air Dash**. You are only permitted one Air Dash per jump at the start of the game; this can be expanded to two with the Vitality item //Superior Stamina//.
Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air.
While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a **downdash**. To downdash, double tap the duck key, once you press the duck key, you have a ''28 tick'' (or ''0.44'' second) window to press it again((Tested using exec_async, using the amount of space between +duck inputs.))
{{::universaltech:ddair.png?300|Choices on the ground}}
Dash choices on the ground.
''0.3'' seconds after starting a grounded dash, a window to execute a [[universaltech:dashjump|Dash Jump]] will open for ''0.2'' seconds((abilites.vdata, ''m_flDashJumpStartTime'' and ''m_flDashJumpEndTime'' )), during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.
The base stats go as follows;
* __On the ground__, you can reach a peak speed of ''611.15'' u/s (or 15 metres). From a standstill, you will travel ''374.72'' units.
* __In the air__, you can reach a peak speed of ''530±30'' u/s when jumping straight up and air dashing directly forwards. An air dash travels 8 metres.
Dashing on the ground always sets your velocity to a set amount. Air Dashing is an impulse((A force acting briefly on a body and producing a finite charge of momentum (Oxford Languages) )) instead. This means that Air Dashing can stack or conflict with prior momentum.
{{::universaltech:ddgrounded.png?300|Choices in the air}}
Dash choices in the air.
To dash, move and press the dash key (by default, the left shift key). Your character will quickly move in that direction.