universaltech:heavymelee
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
universaltech:heavymelee [2025/07/06 06:27] – Made values monospaced compsoter | universaltech:heavymelee [2025/07/06 07:39] (current) – Replaced mm icons with sm icons because sm icons are more consistent compsoter | ||
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While in the air, you are able to change your direction by ~5° upwards or downwards. | While in the air, you are able to change your direction by ~5° upwards or downwards. | ||
- | The damage that a Heavy Melee deals depends on the character; the normal damage amount is 116. <ivy_mm> [[hero: | + | The damage that a Heavy Melee deals depends on the character; the normal damage amount is 116. <ivy_sm> [[hero: |
Heavy Melee damage scales with < | Heavy Melee damage scales with < | ||
)) | )) |
universaltech/heavymelee.txt · Last modified: 2025/07/06 07:39 by compsoter