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universaltech:jumping [2025/02/16 06:55] – created compsoteruniversaltech:jumping [2025/05/27 14:23] (current) – styling, stamina mastery cost monster_domosed
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 +{{htmlmetatags>
 +metatag-keywords=(deadlock,movement,wiki,jump,jumping) 
 +
 +metatag-media-og:image=(:logo.png)
 +metatag-media-og:image-type=(image/png)
 +
 +metatag-og:title=(Jumping)
 +metatag-og:site_name=(Deadlock Movement Wiki)
 +
 +metatag-og:locale=(en_GB)
 +metatag-og:locale:alternate=(ru)
 +
 +metatag:color=(#ffefd7)
 +metatag-og:color=(#ffefd7)
 +
 +metatag-og:description=(Jumping is a fundamental part of movement in Deadlock. Jumping allows you to reposition to higher places. In Deadlock, you can jump on the ground and in the air. A jump in the air is called an Air Jump or a Double Jump.
 +
 +Jumping on the ground does not use stamina. Ground jumping sends you at a peak speed of 295 u/s and at a max height of +45 units. 
 +Jumping in the air, or Air Jumping, costs one bar of stamina.
 +For every hero, at the start of each game you are only permitted one air jump. This can be expanded to two with the Vitality item Stamina Mastery (3,600).)
 +}}
 +
 <WRAP round todo 80%> <WRAP round todo 80%>
-**This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord.+**This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //compsoter// on Discord.
 </WRAP> </WRAP>
 ====== Jumping ====== ====== Jumping ======
  
 +----
  
-/* !! CLOSETOC is to have the table of contents automatically close in order for  */ +<WRAP half right infobox> 
-/!! it not  to conflict with the video clip (if there is one */ +{{tablelayout?rowsHeaderSource=Auto}} 
-~~CLOSETOC~~ +^ <wrap centeralign> **//Jumping//** </wrap>|| 
- +<wrap centeralign>{{ ::universaltech:jumping.mp4?500 }}</wrap>|| 
-/* !! This is the video clip. Replace walking.mp4 with a relevant clip and */ +^ Tech Type                                             | Universal       | 
-/* !! the placeholder text in line 4. Upload the clip via Media Manager. */ +^ Difficulty                                            | Basic Mechanics | 
-<WRAP classes #main width :language+^ Character Dependent                                   | No              | 
-<block classes #clip right width :language>{{ ::universaltech:jumping.mp4 |}} +^ Inputs                                                | Jump (SPACE)     |
-<wrap center lo>A short clip showcasing jumping. </wrap> +
-</block>+
 </WRAP> </WRAP>
 +
  
 **Jumping** is a fundamental part of movement in Deadlock. Jumping allows you to reposition to higher places. In Deadlock, you can jump on the ground and in the air.  **Jumping** is a fundamental part of movement in Deadlock. Jumping allows you to reposition to higher places. In Deadlock, you can jump on the ground and in the air. 
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 Jumping on the ground does not use [[universaltech:stamina|stamina]]. Ground jumping sends you at a peak speed of ''295'' u/s and at a max height of ''+45'' units.  Jumping on the ground does not use [[universaltech:stamina|stamina]]. Ground jumping sends you at a peak speed of ''295'' u/s and at a max height of ''+45'' units. 
 Jumping in the air, or Air Jumping, costs one bar of stamina. Jumping in the air, or Air Jumping, costs one bar of stamina.
-For every hero, at the start of each game you are only permitted one air jump. This can be expanded to two with the <vitality> Vitality item //Superior Stamina// (<soul>3,500).+For every hero, at the start of each game you are only permitted one air jump. This can be expanded to two with the <vitality> <color #7CB125>Vitality</color> item <item_stamina_mastery> //[[itemtech:superiorstamina|Stamina Mastery]]// (<color #2EC4B6><soul>3,200</color>).
universaltech/jumping.1739688915.txt.gz · Last modified: 2025/03/22 10:03 (external edit)