**This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord. ====== Jumping ====== {{tablelayout?rowsHeaderSource=Auto}} ^ **//Jumping//** || ^ {{ ::universaltech:jumping.mp4 }}|| ^ Tech Type | Universal | ^ Difficulty | Basic Mechanics | ^ Character Dependent | No | ^ Inputs | Jump (SPACE) | **Jumping** is a fundamental part of movement in Deadlock. Jumping allows you to reposition to higher places. In Deadlock, you can jump on the ground and in the air. A jump in the air is called an **Air Jump** or a **Double Jump**. Jumping on the ground does not use [[universaltech:stamina|stamina]]. Ground jumping sends you at a peak speed of ''295'' u/s and at a max height of ''+45'' units. Jumping in the air, or Air Jumping, costs one bar of stamina. For every hero, at the start of each game you are only permitted one air jump. This can be expanded to two with the Vitality item //Superior Stamina// (3,500).