universaltech:runes
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universaltech:runes [2025/03/01 07:41] – created monster_domosed | universaltech:runes [2025/03/31 15:11] (current) – monster_domosed | ||
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====== Runes ====== | ====== Runes ====== | ||
- | In between the **inner and outer lanes**, | + | In between the **inner and outer lanes**, |
These runes grant **positive attributes** for **160 seconds**, depending on their type. There are **four different runes**, each granting attributes that **scale over time** (from **10 minutes to 40 minutes**). | These runes grant **positive attributes** for **160 seconds**, depending on their type. There are **four different runes**, each granting attributes that **scale over time** (from **10 minutes to 40 minutes**). | ||
The runes are randomly chosen and **spawn at 10 minutes**, then **respawn every five minutes** after that. | The runes are randomly chosen and **spawn at 10 minutes**, then **respawn every five minutes** after that. | ||
- | To **pick up** the rune, you must **Heavy Melee** the **crystal**. | + | To **pick up** the rune, you must **[[universaltech: |
===== Rune Types and Effects ===== | ===== Rune Types and Effects ===== | ||
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Each rune grants different buffs: | Each rune grants different buffs: | ||
- | * **Movement Rune** | + | * < |
* +1 to +4 **[[universaltech: | * +1 to +4 **[[universaltech: | ||
- | * +2 to +4 **Sprint** | + | * +2 to +4 **[[universaltech: |
* +20% to +50% **Stamina Recovery** | * +20% to +50% **Stamina Recovery** | ||
* +40% to +80% **[[universaltech: | * +40% to +80% **[[universaltech: | ||
| | ||
- | * **Casting Rune** | + | * < |
* +20 to +40 **Spirit Power** | * +20 to +40 **Spirit Power** | ||
* +15% to +25% **Cooldown Reduction** | * +15% to +25% **Cooldown Reduction** | ||
- | * **Gun Rune** | + | * < |
* +10% to 30% **Fire Rate** | * +10% to 30% **Fire Rate** | ||
* +30% to +60% **Ammo** | * +30% to +60% **Ammo** | ||
- | * **Survival Rune** | + | * < |
* +250 to +700 **Health** | * +250 to +700 **Health** | ||
* +1% to 1.5% **Max Health Regen** | * +1% to 1.5% **Max Health Regen** | ||
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Different runes affect movement depending on the character: | Different runes affect movement depending on the character: | ||
- | * **Movement Rune** | + | * < |
* Improves movement for **all characters**. | * Improves movement for **all characters**. | ||
* Extra **stamina** allows for **more movement options**, especially for characters with **[[universaltech: | * Extra **stamina** allows for **more movement options**, especially for characters with **[[universaltech: | ||
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* **Zipline boost speed** enhances **[[universaltech: | * **Zipline boost speed** enhances **[[universaltech: | ||
- | * **Casting Rune** | + | * < |
* Beneficial for characters who **rely on abilities** for movement (e.g., **Viscous** with **Puddle Punch**, **Lash** with **Grapple**). | * Beneficial for characters who **rely on abilities** for movement (e.g., **Viscous** with **Puddle Punch**, **Lash** with **Grapple**). | ||
* Helps characters with **Spirit Scaling** on [[universaltech: | * Helps characters with **Spirit Scaling** on [[universaltech: | ||
* **Cooldown Reduction** allows for **more frequent** movement ability usage. | * **Cooldown Reduction** allows for **more frequent** movement ability usage. | ||
- | * **Gun Rune** | + | * < |
- | * Useful for **[[charactertech: | + | * Useful for **[[hero:shiv#alt_fire|Shiv’s alt-fire movement]]**. |
* The **second spawn** of Gun Rune enables **Infinite M2 Slide**. | * The **second spawn** of Gun Rune enables **Infinite M2 Slide**. | ||
- | * **Survival Rune** | + | * < |
* Not useful for movement but provides **general in-game benefits**. | * Not useful for movement but provides **general in-game benefits**. | ||
universaltech/runes.1740814908.txt.gz · Last modified: 2025/03/22 10:03 (external edit)