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universaltech:stamina [2025/05/17 00:53] – Added new items and created the subheading Stamina Restoration (For items that do not grant a flat stamina bar increase (e.g. Extra Stamina, +1 stamina bars), but instead restore stamina (e.g. Restorative Locket) compsoteruniversaltech:stamina [2025/05/21 06:04] (current) – Added Kelvin's six second stamina recovery to the subsection Stamina Recovery compsoter
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 ===== Stamina Recovery ===== ===== Stamina Recovery =====
-At the start of the game, stamina bars take five seconds to regenerate/recover. This recovery time can be reduced by +Stamina bars, when spent, need to recover and regenerate over time. This recovery time can be reduced by 
   * Buying items that have the //+Stamina Recovery// stat    * Buying items that have the //+Stamina Recovery// stat 
   * Picking up the <rune_movement> Movement Rune on the bridge between the side and middle lanes.    * Picking up the <rune_movement> Movement Rune on the bridge between the side and middle lanes. 
     * The <rune_movement> Movement rune gives you +20% to +50% (depending on time) stamina recovery and lasts for 160 seconds.     * The <rune_movement> Movement rune gives you +20% to +50% (depending on time) stamina recovery and lasts for 160 seconds.
 +
 +For most characters, the time taken to recover one stamina bar is five seconds. The one exception to this is <kelvin_mm> [[hero:kelvin|Kelvin]], who takes six seconds to recover one bar of stamina.
  
 There are other ways of quickly regenerating stamina, namely abusing the transit lines to refund stamina that has not been spent, granting you +1 stamina. For further information, see [[universaltech:transit lines#stamina_refunds|Stamina Refunds]]. There are other ways of quickly regenerating stamina, namely abusing the transit lines to refund stamina that has not been spent, granting you +1 stamina. For further information, see [[universaltech:transit lines#stamina_refunds|Stamina Refunds]].
universaltech/stamina.txt · Last modified: 2025/05/21 06:04 by compsoter