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universaltech:stamina [2025/04/17 10:10] – Line compsoteruniversaltech:stamina [2025/05/21 06:04] (current) – Added Kelvin's six second stamina recovery to the subsection Stamina Recovery compsoter
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     * The Movement rune gives you +2 extra stamina, and lasts for 160 seconds.     * The Movement rune gives you +2 extra stamina, and lasts for 160 seconds.
  
-All but six characters have three base stamina bars +All but seven characters have three base stamina bars 
-  * <holliday_mm> Holliday, <mcginnis_mm> McGinnis and <vindicta_mm> Vindicta have two;+  * <holliday_mm> Holliday, <mcginnis_mm> McGinnis<vindicta_mm> Vindicta and <bebop_mm> Bebop have two;
   * <grey-talon_mm> Grey Talon, <ivy_mm> Ivy and <vyper_mm> Vyper have four.   * <grey-talon_mm> Grey Talon, <ivy_mm> Ivy and <vyper_mm> Vyper have four.
  
 ==== Items that increase stamina. ==== ==== Items that increase stamina. ====
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
-^ Price (<color #2EC4B6><soul>Souls</color> ^ Type of item         ^ Item Name             ^ Stamina Increase +^ Price (<color #2EC4B6><soul>Souls</color> ^ Type of Item                                 ^ Item Name                                   ^ Stamina Increase 
-| <color #2EC4B6><soul>500</color>            | <vitality> <color #7CB125> Vitality</color>  | //Extra Stamina//     | +1                | +| <color #2EC4B6><soul>800</color>            | <vitality> <color #7CB125> Vitality</color> <item_extra_stamina> //Extra Stamina//      | +1                | 
-| <color #2EC4B6><soul>3,000</color>          | <spirit> <color #E1A0FF>Spirit</color>      | //Knockdown//         | +1                | +| <color #2EC4B6><soul>1,600</color>          | <weapon> <color #9E6203>Weapon</color>       <item_kinetic_dash> //Kinetic Dash//        | +1                | 
-| <color #2EC4B6><soul>3,500</color>          | <weapon> <color #9E6203>Weapon</color>      | //Point Blank//       | +1                | +| <color #2EC4B6><soul>1,600</color>          | <spirit> <color #E1A0FF>Spirit</color>       <item_arcane_surge> //Arcane Surge//        | +1                | 
-| <color #2EC4B6><soul>3,500</color>          | <vitality> <color #7CB125> Vitality</color>  | //Superior Stamina//  | +               | +| <color #2EC4B6><soul>3,200</color>          | <vitality> <color #7CB125> Vitality</color> <item_stamina_mastery> //Stamina Mastery//  | +               | 
-| <color #2EC4B6><soul>4,250</color>          | <spirit> <color #E1A0FF>Spirit</color>      | //Arcane Surge//      | +1                |+ 
 +==== Items that restore Stamina ==== 
 +Some items do not increase the base number of stamina bars, but instead restore stamina upon certain conditions. 
 +{{tablelayout?rowsHeaderSource=Auto&colwidth=","}} 
 +^ Price (<color #2EC4B6><soul>Souls</color> ^ Type of Item                                 ^ Item Name                                         ^ Stamina Restoration                                                            ^ 
 +| <color #2EC4B6><soul>1,600</color>          | <vitality> <color #7CB125Vitality</color>  <item_reactive_barrier> //Reactive Barrier//      | +1 (Passive) ((When movement locked, stunned, chained, immobilised or slept)) 
 +| <color #2EC4B6><soul>1,600</color>          | <vitality> <color #7CB125> Vitality</color>  | <item_restorative_locket> //Restorative Locket//  | +2 (Active)                                                                    |
  
 ===== Stamina Recovery ===== ===== Stamina Recovery =====
-At the start of the game, stamina bars take five seconds to regenerate/recover. This recovery time can be reduced by +Stamina bars, when spent, need to recover and regenerate over time. This recovery time can be reduced by 
   * Buying items that have the //+Stamina Recovery// stat    * Buying items that have the //+Stamina Recovery// stat 
   * Picking up the <rune_movement> Movement Rune on the bridge between the side and middle lanes.    * Picking up the <rune_movement> Movement Rune on the bridge between the side and middle lanes. 
     * The <rune_movement> Movement rune gives you +20% to +50% (depending on time) stamina recovery and lasts for 160 seconds.     * The <rune_movement> Movement rune gives you +20% to +50% (depending on time) stamina recovery and lasts for 160 seconds.
 +
 +For most characters, the time taken to recover one stamina bar is five seconds. The one exception to this is <kelvin_mm> [[hero:kelvin|Kelvin]], who takes six seconds to recover one bar of stamina.
  
 There are other ways of quickly regenerating stamina, namely abusing the transit lines to refund stamina that has not been spent, granting you +1 stamina. For further information, see [[universaltech:transit lines#stamina_refunds|Stamina Refunds]]. There are other ways of quickly regenerating stamina, namely abusing the transit lines to refund stamina that has not been spent, granting you +1 stamina. For further information, see [[universaltech:transit lines#stamina_refunds|Stamina Refunds]].
 +
 +==== Items that increase stamina. ====
 +{{tablelayout?rowsHeaderSource=Auto&colwidth=","}}
 +^ Price (<color #2EC4B6><soul>Souls</color> ^ Type of Item                                 ^ Item Name                                   ^ Stamina Regeneration                                                         ^
 +| <color #2EC4B6><soul>800</color>            | <vitality> <color #7CB125> Vitality</color>  | <item_extra_stamina> //Extra Stamina//      | +12%                                                                         |
 +| <color #2EC4B6><soul>1,600</color>          | <weapon> <color #9E6203>Weapon</color>       | <item_kinetic_dash> //Kinetic Dash//        | +12%                                                                         |
 +| <color #2EC4B6><soul>1,600</color>          | <spirit> <color #E1A0FF>Spirit</color>       | <item_arcane_surge> //Arcane Surge//        | +12%                                                                         |
 +| <color #2EC4B6><soul>3,200</color>          | <weapon> <color #9E6203>Weapon</color>       | <item_weighted_shots> //Weighted Shots//    | -10%                                                                         |
 +| <color #2EC4B6><soul>3,200</color>          | <weapon> <color #9E6203>Weapon</color>       | <item_fury_trance> //Fury Trance//          | -100% (Active) ((Disables Stamina Regeneration when active, for 6 seconds))  |
 +| <color #2EC4B6><soul>3,200</color>          | <vitality> <color #7CB125> Vitality</color>  | <item_stamina_mastery> //Stamina Mastery//  | +20%                                                                         |
  
 ===== Amount of base Stamina Bars per character ===== ===== Amount of base Stamina Bars per character =====
-{{tablelayout?rowsHeaderSource=Auto&colwidth=",191px,174px"}}+{{tablelayout?rowsHeaderSource=Auto&colwidth="174px,174px,174px"}}
 ^ Two                       ^ Three                                     ^ Four                          ^ ^ Two                       ^ Three                                     ^ Four                          ^
-| <holliday_card> [[hero:Holliday]]  | <abrams_card> [[hero:Abrams]]                      | <grey-talon_card> [[hero:Grey Talon]] +| <bebop_card> [[hero:Bebop]]        | <abrams_card> [[hero:Abrams]]                      | <grey-talon_card> [[hero:Grey Talon]] 
-| <mcginnis_card> [[hero:McGinnis]]  | <bebop_card> [[hero:Bebop]]                        | <ivy_card> [[hero:Ivy]]                | +| <holliday_card> [[hero:Holliday]]  | <calico_card> [[hero:Calico]]                      | <ivy_card> [[hero:Ivy]]                | 
-| <vindicta_card> [[hero:Vindicta]]  | <calico_card> [[hero:Calico]]                      | <vyper_card> [[hero:Vyper]]            | +| <mcginnis_card> [[hero:McGinnis]]  | <dynamo_card> [[hero:Dynamo]]                      | <vyper_card> [[hero:Vyper]]            | 
-|                                    | <dynamo_card> [[hero:Dynamo]]                                                             | +| <vindicta_card> [[hero:Vindicta]]  | <slork_card> [[hero:Fathom]]                                                              |
-|                                    | <slork_card> [[hero:Fathom]]                                                              |+
 |                                    | <haze_card> [[hero:Haze]]                          |                                        | |                                    | <haze_card> [[hero:Haze]]                          |                                        |
 |                                    | <infernus_card> [[hero:Infernus]]                  |                                        | |                                    | <infernus_card> [[hero:Infernus]]                  |                                        |
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 |                                    | <wrecker_card> [[hero:Wrecker]]                    |                                        | |                                    | <wrecker_card> [[hero:Wrecker]]                    |                                        |
 |                                    | <yamato_card> [[hero:Yamato]]                      |                                        | |                                    | <yamato_card> [[hero:Yamato]]                      |                                        |
- 
  
universaltech/stamina.1744884602.txt.gz · Last modified: 2025/04/17 10:10 by compsoter