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| hero:shiv [2025/10/01 06:15] – Added small sentance for Slice and Dice Leap about landing during an airborne initated Slice and Dice compsoter | hero:shiv [2025/12/01 14:42] (current) – Adjusted for newer shiv patch, initial wall jump now costs 0.25 stamina programming_lover | ||
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| **M2 Wall Jump** is the act of inputting alt-fire and then immediately wall jumping to gain the velocity boost from both the recoil from < | **M2 Wall Jump** is the act of inputting alt-fire and then immediately wall jumping to gain the velocity boost from both the recoil from < | ||
| - | This technique requires | + | This technique requires |
| The input can be inconsistent depending on the geometry of the wall. If you don’t input the wall jump quickly enough after alt-fire, you’ll be too far away from the wall to wall jump and will perform an air jump instead, but if you press alt-fire and wall jump at the same time, alt-fire will sometimes not register due to the wall jump locking out inputs. | The input can be inconsistent depending on the geometry of the wall. If you don’t input the wall jump quickly enough after alt-fire, you’ll be too far away from the wall to wall jump and will perform an air jump instead, but if you press alt-fire and wall jump at the same time, alt-fire will sometimes not register due to the wall jump locking out inputs. | ||
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| </ | </ | ||
| - | **Infinite M2 Slide** requires items to be bought from the shop that increase fire rate. A minimum of +13% fire rate is required, but a higher percentage is recommended, | + | **Infinite M2 Slide** requires items to be bought from the shop that increase fire rate. A minimum of +22% fire rate((< |
| Using this faster fire rate, you can chain M2 shots while in a [[universaltech: | Using this faster fire rate, you can chain M2 shots while in a [[universaltech: | ||
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| ^ **Price (< | ^ **Price (< | ||
| | < | | < | ||
| - | | < | + | | < |
| To execute, use an active that allows < | To execute, use an active that allows < | ||