statuseffects:movementslow
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
statuseffects:movementslow [2025/03/16 17:12] – created monster_domosed | statuseffects:movementslow [2025/03/22 10:06] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 5: | Line 5: | ||
^ <wrap centeralign> | ^ <wrap centeralign> | ||
^ Tech Type | Status Effects | ^ Tech Type | Status Effects | ||
- | ^ Difficulty | + | ^ Difficulty |
^ Character Dependent | ^ Character Dependent | ||
^ Inputs | ^ Inputs | ||
Line 27: | Line 27: | ||
Multiple sources of Movement Slow can stack; the equation for it is as follows: | Multiple sources of Movement Slow can stack; the equation for it is as follows: | ||
- | $ Total Slow = 1 - i=1n(1-Slow_i) $ | + | $ \text{Total Slow} = 1 - \left[ \prod_{i=1}^n (1 - \text{Slow}_i) \right] |
E.g. A 25% Movement Slow with another 25% will result in a 43.75% Movement Slow. | E.g. A 25% Movement Slow with another 25% will result in a 43.75% Movement Slow. | ||
Line 34: | Line 34: | ||
==== A number of items and abilities inflict Movement Slow ===== | ==== A number of items and abilities inflict Movement Slow ===== | ||
- | + | {{tablelayout? | |
- | ^ Character ^ Ability ^ Upgrade ^ Amount ^ Notes ^ Fade Type ^ | + | ^ Character |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | | Spirit Snatch | Base | 30% | For 2 seconds after tether ends | R | | + | | ::: | Spirit Snatch |
- | | < | + | | < |
- | | < | + | | < |
- | | | | 1 | 75% | | | | + | | ::: | ::: |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | | Arctic Beam | Base | 40%* | *Maximum, builds up over 2 seconds | SS | | + | | ::: | Arctic Beam | Base |
- | | | Frozen Shelter | Base | 35% | As long as they are in Frozen Shelter | R | | + | | ::: | Frozen Shelter |
- | | < | + | | < |
- | | < | + | | < |
- | | | Flog | 1 | 35% | For 3 seconds | R | | + | | ::: | Flog |
- | | | Death Slam | Base | 50% | For 4 seconds | R | | + | | ::: | Death Slam |
- | | < | + | | < |
- | | | Spectral Wall | Base | 20% | For 2.5 seconds | R | | + | | ::: | Spectral Wall | Base |
- | | | Heavy Barrage | 1 | 30% | For 2 seconds | R | | + | | ::: | Heavy Barrage |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | | Time Wall | Base | 80% | For 2 seconds | R | | + | | ::: | Time Wall | Base |
- | | < | + | | < |
- | | < | + | | < |
- | | | Silktrap | Base | 99% | For 2 seconds. Always reduces to 2 m/s. | R | | + | | ::: | Silktrap |
- | | | Pest Barrier | Base | 30% | For 0.5 seconds every hit | R | | + | | ::: | Pest Barrier |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | | Puddle Punch | Base | 15% | For ~4.5 seconds on hit | R | | + | | ::: | Puddle Punch |
- | | | | 2 | 30% | | | | + | | ::: | ::: |
- | | < | + | | < |
- | | < | + | | < |
- | | | | 3 | 30%* | | | | + | | ::: | ::: |
- | | < | + | | < |
- | | | Flying Strike | Base | 30% | For 2.5 seconds on hit | R | | + | | ::: | Flying Strike |
- | | | | 1 | 55% | | | | + | | ::: | ::: |
===== Items that inflict Movement Slow ===== | ===== Items that inflict Movement Slow ===== |
statuseffects/movementslow.1742145126.txt.gz · Last modified: 2025/03/22 10:03 (external edit)