universaltech:hiddenmelee
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universaltech:hiddenmelee [2025/03/02 07:21] – created monster_domosed | universaltech:hiddenmelee [2025/03/30 22:22] (current) – compsoter | ||
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====== Hidden Melee ====== | ====== Hidden Melee ====== | ||
+ | <WRAP 40% right infobox> | ||
+ | {{tablelayout? | ||
+ | ^ <wrap centeralign> | ||
+ | ^ <wrap centeralign> | ||
+ | ^ Tech Type | Universal | ||
+ | ^ Difficulty | ||
+ | ^ Character Dependent | ||
+ | ^ Inputs | ||
+ | </ | ||
- | ~~CLOSETOC~~ | ||
- | <block classes #clip right width : | ||
- | <wrap center lo>A short clip of Seven executing a Hidden Melee</ | ||
- | </ | ||
- | A **Hidden Melee** is a **[[universaltech: | + | A **Hidden Melee** is a [[universaltech: |
- | ==== Mechanics ==== | + | Hidden |
- | * **Hidden | + | |
- | * **Sound & Particles: | + | |
- | * **Usage:** This technique makes it harder for opponents to parry and creates deceptive **close-quarters combat** scenarios. | + | |
- | ==== Execution ==== | + | A Hidden Melee only hides the animation with another animation; |
- | * Execution varies between characters. | + | |
- | * Some characters can **Hidden Melee throughout an ability’s entire duration**, while others can only do so during | + | |
- | * Example: < | + | |
- | ==== Characters That Can Perform | + | Hidden Melees can be either hidden or obscured: |
+ | * When a Hidden Melee is hidden, the melee animation is fully hidden and no part of it can be seen. | ||
+ | * When a Hidden Melee is obscured, the melee animation can still be partially seen. | ||
- | | **Character** | **Ability** | **Notes** | | + | The execution depends on the character and their abilities; they are typically performed by using an ability then buffering a Heavy Melee afterwards. The timing can vary; for example, < |
- | | < | + | |
- | | < | + | ===== Characters That Can Perform a Hidden Melee ===== |
- | | < | + | {{tablelayout? |
- | | < | + | ^ Character |
- | | | Ice Dome | Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee. | | + | | < |
- | | < | + | | < |
- | | | Flog | Animation hidden. Cast Flog and buffer Heavy Melee. | | + | | < |
- | | | Ground Strike | Animation hidden. Cast Ground Strike and buffer Heavy Melee. | | + | | < |
- | | < | + | | ::: | Ice Dome | Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee. |
- | | < | + | | < |
- | | | Static Charge | Animation hidden. Cast Static Charge and buffer Heavy Melee. | | + | | ::: | Flog | Animation hidden. Cast Flog and buffer Heavy Melee. |
- | | < | + | | ::: | Ground Strike |
- | | < | + | | < |
- | | < | + | | < |
- | | | Petrifying Bola | Animation hidden. Cast Petrifying Bola and buffer Heavy Melee. | | + | | ::: | Static Charge |
- | | < | + | | < |
+ | | < | ||
+ | | < | ||
+ | | ::: | Petrifying Bola | ||
+ | | < |
universaltech/hiddenmelee.1740900117.txt.gz · Last modified: 2025/03/22 10:03 (external edit)