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universaltech:jump_pads [2025/03/01 04:58] – created monster_domoseduniversaltech:jump_pads [2025/03/23 04:59] (current) compsoter
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-====== Jump Pads ====== +====== Vents ====== 
-~~CLOSETOC~~ +<WRAP 40% right infobox> 
-<block classes #clip right width :language>{{ ::universaltech:jumppad.mp4 |}} +{{tablelayout?rowsHeaderSource=Auto}} 
-<wrap center lo>A short clip showcasing a Jump Pad:</wrap> +^ <wrap centeralign> **//Vents//** </wrap>|| 
-</block>+^ <wrap centeralign>{{ ::universaltech:jumppad.mp4 }}</wrap>|| 
 +^ Tech Type                                             | Universal       | 
 +^ Difficulty                                            | Basic Mechanics | 
 +^ Character Dependent                                   | No              | 
 +^ To Use                                                | Walk onto the vent | 
 +</WRAP>
  
-Scattered around the map are **Jump Pads**. These Jump Pads propel you towards a set location. Jump Pads can help you traverse the set paths around the map faster and easierand make better rotations.   +Scattered around the map are air **vents**((AKA Bounce Pads, Jump Pads)). These vents propel you towards a set location. These air vents can help you traverse set paths around the map faster and easier for rotations and ganks.   
-Jump Pads don’t use any stamina.+Vents don’t use any [[universaltech:stamina|stamina]].
  
-Once you step onto a Jump Pad, you are instantly propelled towards a set location with a set angle. The angle, speed, and location depend on the Jump Pad. During this, you are fully actionable and airborne.  +Once you step onto a vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific vent. During this, you are fully actionable and airborne.  
  
-The intended landing spot is marked with **circle graffiti**, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.  +The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.  
 You can also change the direction and final landing spot by dashing into the Jump Pad.   You can also change the direction and final landing spot by dashing into the Jump Pad.  
  
-===== Appearance ===== +The appearance of these vents has changed over time:  
-The appearance of these Jump Pads has changed over patches.  +<WRAP> 
 +<WRAP twothirds column>  
 +  * In their first appearance, their appearance was akin to a red cartoon button, above which was an arrow that showed the direction you would be propelled inThis model is currently used in <holliday_mm> Holliday's //Bounce Pad//.  
 +</WRAP> 
 +<WRAP third column>  
 +<block classes #clip left width :language>{{::universaltech:ventold.png?100|Old "Bounce Pad"}} 
 +</block> 
 +</WRAP> 
 +</WRAP> 
 + 
 +<WRAP> 
 + 
 +<WRAP twothirds column>  
 +  * They currently look like air vents, adorned with the Deadlock eye in the grate, with air streaks showing the direction you will be propelled in.  
 +</WRAP> 
 + 
 +<WRAP third column>  
 +<block classes #clip left width :language>{{::universaltech:ventcurrent.png?100|Current Vents}} 
 +</block> 
 +</WRAP>
  
-  * **First Version**: They looked like red cartoon buttons, above which was an arrow that showed the direction you would be propelled in.   +</WRAP> 
-  * **Current Version**: They now look like air fans with the **Deadlock logo** on the grate, blowing air.  + 
  
universaltech/jump_pads.1740805112.txt.gz · Last modified: 2025/03/22 10:03 (external edit)