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universaltech:mantling

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universaltech:mantling [2025/07/12 06:37] – Fixed clip. compsoteruniversaltech:mantling [2025/07/19 01:30] (current) – Removed redundant header line compsoter
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 ====== Mantling ====== ====== Mantling ======
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 When near a cliff, you are able to **mantle**. Mantling allows you to climb up ledges that are not climbable without when nearby. Mantling does not consume [[universaltech:stamina|stamina]] on the ground.  When near a cliff, you are able to **mantle**. Mantling allows you to climb up ledges that are not climbable without when nearby. Mantling does not consume [[universaltech:stamina|stamina]] on the ground. 
  
-To mantle, hold the forwards movement key and press the jump key when sufficiently near a wall (alternatively, hold jump throughout to automatically buffer a mantle.+To mantle, hold the forwards movement key and press the jump key when sufficiently near a wall (alternatively, hold jump throughout to automatically buffer a mantle).
  
 When mantling, your character will pull themselves up the ledge for around half a second. //During this, you are not actionable and are locked out from performing anything//. Once executed, you will be in a grounded state. In order to mantle, a ledge needs to be at least six units long. The maximum distance you can be before mantling is ``212`` units. When mantling, your character will pull themselves up the ledge for around half a second. //During this, you are not actionable and are locked out from performing anything//. Once executed, you will be in a grounded state. In order to mantle, a ledge needs to be at least six units long. The maximum distance you can be before mantling is ``212`` units.
universaltech/mantling.1752302248.txt.gz · Last modified: 2025/07/12 06:37 by compsoter