universaltech:walking:sprinting
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universaltech:walking:sprinting [2025/03/23 05:35] – compsoter | universaltech:walking:sprinting [2025/04/01 11:14] (current) – stylised + added Base Walk and Sprint Speed per character monster_domosed | ||
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**Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | **Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | ||
- | When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items ((e.g. < | + | When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items ((e.g. < |
You can also walk while crouching. When crouch walking, you will move at a speed of '' | You can also walk while crouching. When crouch walking, you will move at a speed of '' | ||
===== Characters whose Move Speed Increases with Spirit Power ===== | ===== Characters whose Move Speed Increases with Spirit Power ===== | ||
- | Certain characters have move speed that scales with < | + | Certain characters have move speed that scales with <spirit> <color #E1A0FF>Spirit Power</ |
{{tablelayout? | {{tablelayout? | ||
^ __Character__ | ^ __Character__ | ||
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
===== Items that increase/ | ===== Items that increase/ | ||
Certain items that have the //+Move Speed// stat increase walk speed: | Certain items that have the //+Move Speed// stat increase walk speed: | ||
- | ^ Price (Souls) | + | ^ Price (<color # |
- | | 1,250 | < | + | | <color # |
- | | 1,250 | < | + | | <color # |
- | | 1,750 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,500 | < | + | | <color # |
- | | 6,000 | < | + | | <color # |
- | | 6,000 | < | + | | <color # |
- | | 6,000 | < | + | | <color # |
- | | 6,000 | < | + | | <color # |
Certain items have the //-Move Speed// stat. These items decrease walk speed. | Certain items have the //-Move Speed// stat. These items decrease walk speed. | ||
- | ^ Price (Souls) | + | ^ Price (<color # |
- | | 3,000 | < | + | | <color # |
====== Sprinting ====== | ====== Sprinting ====== | ||
Line 55: | Line 55: | ||
</ | </ | ||
- | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to 10 m/s, then gain approximately 1 m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (by default, right click). | + | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to '' |
- | Every character has a base of 1.5 m/s sprint speed except for the following characters: | + | Every character has a base of '' |
- | * < | + | * < |
- | * < | + | * < |
- | * < | + | * < |
When characters are sprinting: | When characters are sprinting: | ||
Line 66: | Line 66: | ||
* If they have been damaged by a non-hero, sprint will be disabled for 0.5 seconds. | * If they have been damaged by a non-hero, sprint will be disabled for 0.5 seconds. | ||
* If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing . | * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing . | ||
- | * With the < | + | * With the <weapon> <color #9E6203>Weapon</ |
- | Ivy has the unique passive attribute of ignoring the speed penalty when firing; she is able to fire while walking and sprinting without slowing down. | + | < |
==== Gaining Sprint Speed from Runes ==== | ==== Gaining Sprint Speed from Runes ==== | ||
- | <WRAP info height:1em>This is further elaborated on the main section on **Runes**. | + | <color grey> |
- | Sprint speed can be obtained by picking up the Movement Rune on the bridges between the inner and outer lanes. The Movement rune grants a temporary +3 m/s sprint speed buff for 160 seconds. | + | |
+ | Sprint speed can be obtained by picking up the < | ||
==== Characters whose Sprint Speed Increases with Spirit Power ==== | ==== Characters whose Sprint Speed Increases with Spirit Power ==== | ||
- | Certain characters have their sprint speed scale with < | + | Certain characters have their sprint speed scale with <spirit> <color #E1A0FF>Spirit Power</ |
^ __Character__ | ^ __Character__ | ||
- | | < | + | | < |
==== Items that increase Sprint Speed ==== | ==== Items that increase Sprint Speed ==== | ||
Certain items that have the //+Sprint Speed// stat increase sprint speed: | Certain items that have the //+Sprint Speed// stat increase sprint speed: | ||
{{tablelayout? | {{tablelayout? | ||
- | ^ Price (Souls) | + | ^ Price (<color # |
- | | 500 | < | + | | <color # |
- | | 500 | < | + | | <color # |
- | | 500 | < | + | | <color # |
- | | 500 | < | + | | <color # |
- | | 1,250 | < | + | | <color # |
- | | 1,250 | < | + | | <color # |
- | | 1,750 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,000 | < | + | | <color # |
- | | 3,500 | < | + | | <color # |
- | | 3,500 | < | + | | <color # |
- | | 3,500 | < | + | | <color # |
- | | 4,250 | < | + | | <color # |
- | | 9,800 | < | + | | <color # |
===== Base Walk and Sprint Speed per character ===== | ===== Base Walk and Sprint Speed per character ===== | ||
- | <WRAP center round todo 60%> | + | ^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^ |
- | TODO | + | | <abrams_card> [[hero: |
- | </WRAP> | + | | < |
+ | | <calico_card> | ||
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universaltech/walking/sprinting.txt · Last modified: 2025/04/01 11:14 by monster_domosed