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faq [2025/04/17 10:09] compsoterfaq [2025/08/21 10:15] (current) – (IGNORE) Changed mm to sm icon compsoter
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 metatag-og:color=(#ffefd7) metatag-og:color=(#ffefd7)
  
-metatag-og:description=(What should I learn? Why did the Deadlock Movement Doc move to a wiki? Can I use the wiki in my own projects? How fast will this wiki be updated when patches come out?)+metatag-og:description=(What should I learn? Why did the Deadlock Movement Doc move to a wiki? Can I use the wiki in my own projects? How fast will this wiki be updated when patches come out? Questions, questions, questions...)
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   - **Licensing**. My biggest worry was that someone would steal all the information on the doc and make money off my work (the former has already happened to some extent, with video creators sometimes stealing information off the doc without proper attribution). With the website, I can enforce a license that disallows commercial use.   - **Licensing**. My biggest worry was that someone would steal all the information on the doc and make money off my work (the former has already happened to some extent, with video creators sometimes stealing information off the doc without proper attribution). With the website, I can enforce a license that disallows commercial use.
   - **Translations**. I have gotten DMs about Ukrainian and Spanish translations, but they typically die out through lack of usage (if they even get off the floor). With the wiki, there is finally a centralised place for the to live. ''Monster_domosed'' is currently working on a Russian translation on the wiki (if you want to add a translation, DM ''compsoter'' on Discord)   - **Translations**. I have gotten DMs about Ukrainian and Spanish translations, but they typically die out through lack of usage (if they even get off the floor). With the wiki, there is finally a centralised place for the to live. ''Monster_domosed'' is currently working on a Russian translation on the wiki (if you want to add a translation, DM ''compsoter'' on Discord)
-  - **Collaboration**. For most of the Doc's existence, I was the main writer (95% of the Doc was handwritten by me((The other 5% were the <shiv_mm> Shiv contributions by ''dimeq'' and the Corner Boost explanation by ''twiikuu''. Eternal thanks to both)). It was impossible for me to continue on this pace for nearly a year for what was mostly on my own, struggling with burnout, my education, my job and my social life. Because of the nature of Google Docs, if I added more editors I'd have to essentially keep an eye on the Doc 24/7 to maintain quality, which is why I kept it to a very small circle of people. With the wiki, I can finally rest and be a little hands off.+  - **Collaboration**. For most of the Doc's existence, I was the main writer (95% of the Doc was handwritten by me((The other 5% were the <shiv_sm> Shiv contributions by ''dimeq'' and the Corner Boost explanation by ''twiikuu''. Eternal thanks to both)). It was impossible for me to continue on this pace for nearly a year for what was mostly on my own, struggling with burnout, my education, my job and my social life. Because of the nature of Google Docs, if I added more editors I'd have to essentially keep an eye on the Doc 24/7 to maintain quality, which is why I kept it to a very small circle of people. With the wiki, I can finally rest and be a little hands off.
  
 These are just //some// of the reasons for the move.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:17// These are just //some// of the reasons for the move.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:17//
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 ===== 4. How fast will this wiki be updated when patches come out? ===== ===== 4. How fast will this wiki be updated when patches come out? =====
 Documented changes will be added relatively quickly (depending on timezones and release of the patch, this might take longer). Non-documented changes((Valve love these)) will take longer (depending on the obscurity, a week to months).  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:26// Documented changes will be added relatively quickly (depending on timezones and release of the patch, this might take longer). Non-documented changes((Valve love these)) will take longer (depending on the obscurity, a week to months).  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:26//
 +
 +If you feel as though changes and documentation takes too long to be written, feel free to DM ''compsoter'' on Discord for an editing account.  --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:10//
  
 ===== 5. What will happen to tech that is patched out? ===== ===== 5. What will happen to tech that is patched out? =====
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 ===== 8. You should add creep mechanics/item builds/non-movement mechanics! ===== ===== 8. You should add creep mechanics/item builds/non-movement mechanics! =====
 No. The current plan is to be a wiki exclusively on the technical mechanics and execution of movement techniques. This could change in the future depending on demand and (more importantly) willing number of volunteers.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:18// No. The current plan is to be a wiki exclusively on the technical mechanics and execution of movement techniques. This could change in the future depending on demand and (more importantly) willing number of volunteers.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:18//
 +
 +===== 9. Why British English? =====
 +I live in Australia, where we all use British English. --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:10//
 +
 +===== 10. Why do you document Primelock movement? =====
 +I was personally very excited for Primelock, especially since we were in a movement drought in Deadlock. Primelock promises much more free movement, especially in Cadence and Akimbo (view the trailer to see their movement mechanics).  --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:30//
  
faq.1744884573.txt.gz · Last modified: 2025/04/17 10:09 by compsoter