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faq [2025/04/17 10:09] compsoterfaq [2025/07/05 00:31] (current) – Added signature compsoter
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 metatag-og:color=(#ffefd7) metatag-og:color=(#ffefd7)
  
-metatag-og:description=(What should I learn? Why did the Deadlock Movement Doc move to a wiki? Can I use the wiki in my own projects? How fast will this wiki be updated when patches come out?)+metatag-og:description=(What should I learn? Why did the Deadlock Movement Doc move to a wiki? Can I use the wiki in my own projects? How fast will this wiki be updated when patches come out? Questions, questions, questions...)
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 ===== 4. How fast will this wiki be updated when patches come out? ===== ===== 4. How fast will this wiki be updated when patches come out? =====
 Documented changes will be added relatively quickly (depending on timezones and release of the patch, this might take longer). Non-documented changes((Valve love these)) will take longer (depending on the obscurity, a week to months).  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:26// Documented changes will be added relatively quickly (depending on timezones and release of the patch, this might take longer). Non-documented changes((Valve love these)) will take longer (depending on the obscurity, a week to months).  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:26//
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 +If you feel as though changes and documentation takes too long to be written, feel free to DM ''compsoter'' on Discord for an editing account.  --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:10//
  
 ===== 5. What will happen to tech that is patched out? ===== ===== 5. What will happen to tech that is patched out? =====
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 ===== 8. You should add creep mechanics/item builds/non-movement mechanics! ===== ===== 8. You should add creep mechanics/item builds/non-movement mechanics! =====
 No. The current plan is to be a wiki exclusively on the technical mechanics and execution of movement techniques. This could change in the future depending on demand and (more importantly) willing number of volunteers.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:18// No. The current plan is to be a wiki exclusively on the technical mechanics and execution of movement techniques. This could change in the future depending on demand and (more importantly) willing number of volunteers.  --- //[[compsoter@gmail.com|compsoter]] 2025/04/17 09:18//
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 +===== 9. Why British English? =====
 +I live in Australia, where we all use British English. --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:10//
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 +===== 10. Why do you document Primelock movement? =====
 +I was personally very excited for Primelock, especially since we were in a movement drought in Deadlock. Primelock promises much more free movement, especially in Cadence and Akimbo (view the trailer to see their movement mechanics).  --- //[[compsoter@gmail.com|compsoter]] 2025/07/05 00:30//
  
faq.1744884573.txt.gz · Last modified: 2025/04/17 10:09 by compsoter