Deadlock Movement Wiki

Formerly the Deadlock Movement Doc

User Tools

Site Tools


universaltech:runes

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
universaltech:runes [2025/03/01 07:43] – added link to sprinting and heavy melee monster_domoseduniversaltech:runes [2025/03/31 15:11] (current) monster_domosed
Line 1: Line 1:
 ====== Runes ====== ====== Runes ======
  
-In between the **inner and outer lanes**, on both **bridges** connecting both sides of the map, are **runes**((AKA PowerUps)) (signified on the minimap with the icon shown right).  +In between the **inner and outer lanes**, above both **bridges** connecting both sides of the map, are **runes**((AKA PowerUps)) (signified on the minimap with the icon shown right).  
 These runes grant **positive attributes** for **160 seconds**, depending on their type. There are **four different runes**, each granting attributes that **scale over time** (from **10 minutes to 40 minutes**).   These runes grant **positive attributes** for **160 seconds**, depending on their type. There are **four different runes**, each granting attributes that **scale over time** (from **10 minutes to 40 minutes**).  
  
Line 11: Line 11:
 Each rune grants different buffs: Each rune grants different buffs:
  
-  * **Movement Rune**+  * <rune_movement> **Movement Rune**
     * +1 to +4 **[[universaltech:stamina|Stamina]]**     * +1 to +4 **[[universaltech:stamina|Stamina]]**
     * +2 to +4 **[[universaltech:walking/sprinting#sprinting|Sprint]]**     * +2 to +4 **[[universaltech:walking/sprinting#sprinting|Sprint]]**
Line 17: Line 17:
     * +40% to +80% **[[universaltech:transit_lines|Zipline]] Boost**     * +40% to +80% **[[universaltech:transit_lines|Zipline]] Boost**
      
-  * **Casting Rune**+  * <rune_spirit> **Casting Rune**
     * +20 to +40 **Spirit Power**     * +20 to +40 **Spirit Power**
     * +15% to +25% **Cooldown Reduction**       * +15% to +25% **Cooldown Reduction**  
  
-  * **Gun Rune**+  * <rune_gun> **Gun Rune**
     * +10% to 30% **Fire Rate**     * +10% to 30% **Fire Rate**
     * +30% to +60% **Ammo**       * +30% to +60% **Ammo**  
  
-  * **Survival Rune**+  * <rune_survival> **Survival Rune**
     * +250 to +700 **Health**     * +250 to +700 **Health**
     * +1% to 1.5% **Max Health Regen**       * +1% to 1.5% **Max Health Regen**  
Line 33: Line 33:
 Different runes affect movement depending on the character: Different runes affect movement depending on the character:
  
-  * **Movement Rune**+  * <rune_movement> **Movement Rune**
     * Improves movement for **all characters**.     * Improves movement for **all characters**.
     * Extra **stamina** allows for **more movement options**, especially for characters with **[[universaltech:stamina#amount_of_base_stamina_bars_per_character|low base stamina]]**.     * Extra **stamina** allows for **more movement options**, especially for characters with **[[universaltech:stamina#amount_of_base_stamina_bars_per_character|low base stamina]]**.
Line 39: Line 39:
     * **Zipline boost speed** enhances **[[universaltech:ziplinemomentumconservation|Zipline Momentum Conservation]]**, maintaining the **boosted speed**.     * **Zipline boost speed** enhances **[[universaltech:ziplinemomentumconservation|Zipline Momentum Conservation]]**, maintaining the **boosted speed**.
  
-  * **Casting Rune**+  * <rune_spirit> **Casting Rune**
     * Beneficial for characters who **rely on abilities** for movement (e.g., **Viscous** with **Puddle Punch**, **Lash** with **Grapple**).     * Beneficial for characters who **rely on abilities** for movement (e.g., **Viscous** with **Puddle Punch**, **Lash** with **Grapple**).
     * Helps characters with **Spirit Scaling** on [[universaltech:walking/sprinting#characters_whose_move_speed_increases_with_spirit_power|move]]/[[universaltech:walking/sprinting#characters_whose_sprint_speed_increases_with_spirit_power|sprint]] speed.     * Helps characters with **Spirit Scaling** on [[universaltech:walking/sprinting#characters_whose_move_speed_increases_with_spirit_power|move]]/[[universaltech:walking/sprinting#characters_whose_sprint_speed_increases_with_spirit_power|sprint]] speed.
     * **Cooldown Reduction** allows for **more frequent** movement ability usage.     * **Cooldown Reduction** allows for **more frequent** movement ability usage.
  
-  * **Gun Rune** +  * <rune_gun> **Gun Rune** 
-    * Useful for **[[charactertech:shiv|Shiv’s alt-fire movement]]**.+    * Useful for **[[hero:shiv#alt_fire|Shiv’s alt-fire movement]]**.
       * The **second spawn** of Gun Rune enables **Infinite M2 Slide**.       * The **second spawn** of Gun Rune enables **Infinite M2 Slide**.
  
-  * **Survival Rune**+  * <rune_survival> **Survival Rune**
     * Not useful for movement but provides **general in-game benefits**.       * Not useful for movement but provides **general in-game benefits**.  
  
universaltech/runes.1740815039.txt.gz · Last modified: 2025/03/22 10:03 (external edit)