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charactertech:teleportmomentumpreservation [2025/03/05 01:11] – updated example monstocharactertech:teleportmomentumpreservation [2025/05/29 17:44] (current) – same thing, forgot 1 mention of preservation acurrz
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-====== Teleport Momentum Preservation ======+====== Teleport Momentum Conservation ======
  
-<block classes #clip right width :language>{{ ::charactertech:sinclair_tmp.mp4 |}} +<WRAP half right infobox> 
-<wrap center lo>A short clip of Teleport Momentum Preservation using Spectral Assistant:</wrap+{{tablelayout?rowsHeaderSource=Auto}} 
-</block>+^ <wrap centeralign> **//Teleport Momentum Conservation//** </wrap>|| 
 +^ <wrap centeralign>{{ ::charactertech:sinclair_tmp.mp4 }}</wrap>|| 
 +^ Tech Type                                             | Character Tech                              | 
 +^ Difficulty                                            | <color orange>Advanced</colorEasy         | 
 +^ Stamina                                               | 0                                           | 
 +^ Character Dependent                                   | Yes                                         | 
 +^ Inputs                                                | Use ability (cast) → Use ability (teleport) | 
 +</WRAP>
  
 Some heroes have an ability that summons an entity on the first press, where the second teleport allows you to teleport to the entity //once// during the ability's duration. Some heroes have an ability that summons an entity on the first press, where the second teleport allows you to teleport to the entity //once// during the ability's duration.
  
-When teleporting, the momentum from before is conserved. Momentum is conserved only in the //same direction// you entered the teleport in((Example: If you're sliding/flying 1000 u/s westwards before teleportation, then you'll be sliding/flying 1000 u/s westwards after teleportation)).+When teleporting to the location of the entity, the momentum from is conserved (e.g. if you are moving at ''1000'' u/s, then teleport, you will be travelling at ''1000'' u/s after). This is called **Teleport Momentum Conservation**.
  
-==== Heroes Who Can Perform Teleport Momentum Preservation ====+After the teleport, you can slide to go further distances.
  
-  * <pocket_mm>[[hero:pocket|Pocket]] (using Flying Cloak) +Momentum is conserved only in the same direction you entered the teleport in. 
-  * <sinclair_mm>[[hero:sinclair|Sinclair]] (using Spectral Assistant)+ 
 +This can be used to create larger movement opportunities or to surprise enemy opponents with speed. 
 + 
 +==== Heroes Who Can Perform Teleport Momentum Conservation ==== 
 + 
 +  * <pocket_mm>[[hero:pocket#flying_cloak_momentum_conservation|Pocket]] (using Flying Cloak) 
 +  * <sinclair_mm>[[hero:sinclair#spectral_assistant_momentum_conservation|Sinclair]] (using Spectral Assistant)
charactertech/teleportmomentumpreservation.1741137080.txt.gz · Last modified: 2025/03/22 10:02 (external edit)