This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
hero:abrams [2025/07/12 04:48] – Fixed clip. compsoter | hero:abrams [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
---|---|---|---|
Line 42: | Line 42: | ||
</ | </ | ||
- | //Shoulder Charge// is <abrams_mm> Abrams’ second ability. In it, he charges forward and tackles opponents in his path. During the charge, turning is restricted. Once he hits a wall, it will stun the opponent. You are able to cancel //Shoulder Charge// at any time during the charge. | + | //Shoulder Charge// is <abrams_sm> Abrams’ second ability. In it, he charges forward and tackles opponents in his path. During the charge, turning is restricted. Once he hits a wall, it will stun the opponent. You are able to cancel //Shoulder Charge// at any time during the charge. |
- | When you charge forward with no opponents grabbed, your speed is set to 692 u/s (17.6 m/s). With opponents grabbed, speed instantly increases to 1107 u/s (28.1 m/s). Speed does not increase when strafing, unlike normal movement. | + | When you charge forward with no opponents grabbed, your speed is set to '' |
When cancelling //Shoulder Charge//, you are able to keep the momentum. When cancelling deliberately for speed and movement, it is called a **Charge Cancel**. | When cancelling //Shoulder Charge//, you are able to keep the momentum. When cancelling deliberately for speed and movement, it is called a **Charge Cancel**. | ||
Line 77: | Line 77: | ||
</ | </ | ||
- | When using <abrams_mm> Abrams’ //Shoulder Charge// on a //Air Vent//, your charge overrides the Air Vent's horizontal velocity, instead taking you towards the direction you are charging. | + | When using <abrams_sm> Abrams’ //Shoulder Charge// on a //Air Vent//, your charge overrides the Air Vent's horizontal velocity, instead taking you towards the direction you are charging. |
</ | </ | ||