This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
hero:mnk [2025/08/19 03:32] – Changed _sm icon to _mm icon compsoter | hero:mnk [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Mo & Krill ====== | + | ====== Mo + Krill ====== |
<WRAP announcement grey left>{{ icons: | <WRAP announcement grey left>{{ icons: | ||
===== Burrow ===== | ===== Burrow ===== | ||
Line 12: | Line 12: | ||
</ | </ | ||
- | // | + | // |
There are three phases to burrow; __Diving__, __Burrowed__ and __Spin__: | There are three phases to burrow; __Diving__, __Burrowed__ and __Spin__: | ||
==== Diving ==== | ==== Diving ==== | ||
- | This phase consists of <mo-and-krill_mm> Mo & Krill diving into the ground. During this phase, you are able to move at your regular move/sprint speed, but unable to use base movement ([[universaltech: | + | This phase consists of <mo-and-krill_sm> Mo + Krill diving into the ground. During this phase, you are able to move at your regular move/sprint speed, but unable to use base movement ([[universaltech: |
This phase lasts '' | This phase lasts '' | ||
==== Burrowed ==== | ==== Burrowed ==== | ||
- | This is when <mo-and-krill_mm> Mo & Krill are in the ground, shown above ground as a small dirt mound. | + | This is when <mo-and-krill_sm> Mo + Krill are in the ground, shown above ground as a small dirt mound. |
In this state, you gain | In this state, you gain | ||
* +80% bullet resist, | * +80% bullet resist, | ||
Line 29: | Line 29: | ||
==== Spin ==== | ==== Spin ==== | ||
- | This phase consists of <mo-and-krill_mm> Mo & Krill emerging from the ground, spinning and damaging enemies | + | This phase consists of <mo-and-krill_sm> Mo + Krill emerging from the ground, spinning and damaging enemies |
When emerging, you jump upwards. This jump has special properties when you are in the air and have pre-existing vertical velocity; as you get closer to an upwards vertical velocity of '' | When emerging, you jump upwards. This jump has special properties when you are in the air and have pre-existing vertical velocity; as you get closer to an upwards vertical velocity of '' | ||