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removed:hero:abrams [2025/06/28 07:28] – Created. Please copy paste all removed techniques in the removed namespace and add a WRAP box explaining when it got removed (if possible add the steamdb change) compsoterremoved:hero:abrams [2025/08/21 10:15] (current) – (IGNORE) Changed mm to sm icon compsoter
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 metatag-keywords=(deadlock,movement,wiki,abram,abrams,charge)  metatag-keywords=(deadlock,movement,wiki,abram,abrams,charge) 
    
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 </WRAP> </WRAP>
  
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   * Forward DCC's are executed by dashing forwards then Charge Cancelling. Speed values range from ''1000'' u/s if done poorly to ''1450'' u/s if done optimally. This method is more reliable and consistent, but grants less speed (depending on the situation, this could be a good thing, since higher speeds result in less air control and harder Air Strafes.)   * Forward DCC's are executed by dashing forwards then Charge Cancelling. Speed values range from ''1000'' u/s if done poorly to ''1450'' u/s if done optimally. This method is more reliable and consistent, but grants less speed (depending on the situation, this could be a good thing, since higher speeds result in less air control and harder Air Strafes.)
-  * Backwards DCC's (or BDCC) are executed by dashing backwards then Charge Cancelling. This method is much faster, with speed values ranging from ''1500'' u/s if done poorly to ''2700'' u/s if done optimally. This method is much less reliable and consistent; while granting unparalleled speeds, optimal timing is much more strict and the direction that you launch off in can be slightly tilted through <abrams_mm> Abrams tuning around during //Shoulder Charge//.+  * Backwards DCC's (or BDCC) are executed by dashing backwards then Charge Cancelling. This method is much faster, with speed values ranging from ''1500'' u/s if done poorly to ''2700'' u/s if done optimally. This method is much less reliable and consistent; while granting unparalleled speeds, optimal timing is much more strict and the direction that you launch off in can be slightly tilted through <abrams_sm> Abrams tuning around during //Shoulder Charge//.
  
 Speed is largely dependent on when you use Shoulder Charge during the dash; using it later seems to give more speed. Speed is largely dependent on when you use Shoulder Charge during the dash; using it later seems to give more speed.
removed/hero/abrams.1751095683.txt.gz · Last modified: 2025/06/28 07:28 by compsoter