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template [2025/07/01 06:48] – Added missing > at the end of code example compsotertemplate [2025/08/22 22:02] (current) – mm to sm compsoter
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   * Make sure you have an input overlay. You can download the following nohboard config I currently use [[https://drive.google.com/file/d/1AR5mgV3k6LZ2qg_wbLnl_5gO3OJnDk-p/view?usp=sharing|here]], feel free to discuss what the default input overlay should be on the //Deadlock Movement Doc// thread.   * Make sure you have an input overlay. You can download the following nohboard config I currently use [[https://drive.google.com/file/d/1AR5mgV3k6LZ2qg_wbLnl_5gO3OJnDk-p/view?usp=sharing|here]], feel free to discuss what the default input overlay should be on the //Deadlock Movement Doc// thread.
   * ''cl_showpos 2'' is enabled in the console.   * ''cl_showpos 2'' is enabled in the console.
-  * Your character is <infernus_mm> Infernus. If the tech cannot be done using <infernus_mm> Infernus, use <haze_mm> Haze. If it is a character specific technique, use that specific character. +  * Your character is <infernus_sm> Infernus. If the tech cannot be done using <infernus_sm> Infernus, use <haze_sm> Haze. If it is a character specific technique, use that specific character. 
-    * <infernus_mm> Infernus has been chosen for the following reasons: +    * <infernus_sm> Infernus has been chosen for the following reasons: 
-      * <infernus_mm> Infernus has no special innate properties relating to movement. (e.g. <ivy_mm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_mm> Ivy on M1 Slowdown.) +      * <infernus_sm> Infernus has no special innate properties relating to movement. (e.g. <ivy_sm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_sm> Ivy on M1 Slowdown.) 
-      * <infernus_mm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. +      * <infernus_sm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. 
-      * <infernus_mm> Infernus has clear animations for dashing and sliding, unlike other characters.+      * <infernus_sm> Infernus has clear animations for dashing and sliding, unlike other characters.
   * The video is h264 for playability across all devices.   * The video is h264 for playability across all devices.
   * The map is the sandbox map (''new_player_basics''). If the tech cannot be done on the sandbox map, use the ''dl_midtown'' map.   * The map is the sandbox map (''new_player_basics''). If the tech cannot be done on the sandbox map, use the ''dl_midtown'' map.
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     - For documentation for specifically the dokuwiki implementation, see the [[https://www.dokuwiki.org/plugin:latex|latex]] plugin     - For documentation for specifically the dokuwiki implementation, see the [[https://www.dokuwiki.org/plugin:latex|latex]] plugin
   - That you use British English. __Do not use American English.__   - That you use British English. __Do not use American English.__
-  - That heroes have their icon (specifically, the //hero//_mm icon) put in front of them. Refer below to find how to insert them.+  - That heroes have their icon (specifically, the //hero//_sm icon) put in front of them. Refer below to find how to insert them.
     - When in tables, use their card icon.     - When in tables, use their card icon.
   - Link the first mention of a technique or character to their respective pages.   - Link the first mention of a technique or character to their respective pages.
 +  - That you only **bold** the first instance of a page's tech name (e.g. If the page is walking, I bold the word walking once at the start of the page.)
  
 ===== Custom Icons ===== ===== Custom Icons =====
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 ==== Character Portraits ==== ==== Character Portraits ====
  
-If a character is mentioned outside of a paragraph, try to prefix it with their card picture. If a character is mentioned in a paragraph, prefix instead with their mm icon. Below is a list of what you need to insert in order to make the icons appear:+If a character is mentioned outside of a paragraph, try to prefix it with their card picture. If a character is mentioned in a paragraph, prefix instead with their sm icon. Below is a list of what you need to insert in order to make the icons appear:
  
 {{tablelayout?rowsHeaderSource=Auto&colwidth="133px,264px"}} {{tablelayout?rowsHeaderSource=Auto&colwidth="133px,264px"}}
  
 ^ Hero  ^ Icon  ^ Type  ^ ^ Hero  ^ Icon  ^ Type  ^
-| Abrams  | <abrams_mm>  | %%<abrams_mm>%% +| Abrams  | <abrams_sm>  | %%<abrams_sm>%% 
-| Bebop  | <bebop_mm>  | %%<bebop_mm>%% +| Bebop  | <bebop_sm>  | %%<bebop_sm>%% 
-| Calico  | <calico_mm>  | %%<calico_mm>%% +| Calico  | <calico_sm>  | %%<calico_sm>%% 
-| Dynamo  | <dynamo_mm>  | %%<dynamo_mm>%% +| Dynamo  | <dynamo_sm>  | %%<dynamo_sm>%% 
-| Fathom  | <slork_mm>  | %%<slork_mm>%% +| Fathom  | <slork_sm>  | %%<slork_sm>%% 
-| Grey Talon  | <grey-talon_mm>  | %%<grey-talon_mm>%% +| Grey Talon  | <grey-talon_sm>  | %%<grey-talon_sm>%% 
-| Haze  | <haze_mm>  | %%<haze_mm>%% +| Haze  | <haze_sm>  | %%<haze_sm>%% 
-| Holliday  | <holliday_mm>  | %%<holliday_mm>%% +| Holliday  | <holliday_sm>  | %%<holliday_sm>%% 
-| Infernus  | <infernus_mm>  | %%<infernus_mm>%% +| Infernus  | <infernus_sm>  | %%<infernus_sm>%% 
-| Ivy  | <ivy_mm>  | %%<ivy_mm>%% +| Ivy  | <ivy_sm>  | %%<ivy_sm>%% 
-| Kelvin  | <kelvin_mm>  | %%<kelvin_mm>%% +| Kelvin  | <kelvin_sm>  | %%<kelvin_sm>%% 
-| Lady Geist  | <lady-geist_mm>  | %%<lady-geist_mm>%% +| Lady Geist  | <lady-geist_sm>  | %%<lady-geist_sm>%% 
-| Lash  | <lash_mm>  | %%<lash_mm>%% +| Lash  | <lash_sm>  | %%<lash_sm>%% 
-| McGinnis  | <mcginnis_mm>  | %%<mcginnis_mm>%% +| McGinnis  | <mcginnis_sm>  | %%<mcginnis_sm>%% 
-| Mirage  | <mirage_mm>  | %%<mirage_mm>%% +| Mirage  | <mirage_sm>  | %%<mirage_sm>%% 
-| Mo & Krill  | <mo-and-krill_mm>  | %%<mo-and-krill_mm>%% +| Mo & Krill  | <mo-and-krill_sm>  | %%<mo-and-krill_sm>%% 
-| Paradox  | <paradox_mm>  | %%<paradox_mm>%% +| Paradox  | <paradox_sm>  | %%<paradox_sm>%% 
-| Pocket  | <pocket_mm>  | %%<pocket_mm>%% +| Pocket  | <pocket_sm>  | %%<pocket_sm>%% 
-| Raven  | <raven_mm>  | %%<raven_mm>%% +| Raven  | <raven_sm>  | %%<raven_sm>%% 
-| Seven  | <seven_mm>  | %%<seven_mm>%% +| Seven  | <seven_sm>  | %%<seven_sm>%% 
-| Shiv  | <shiv_mm>  | %%<shiv_mm>%% +| Shiv  | <shiv_sm>  | %%<shiv_sm>%% 
-| Sinclair  | <sinclair_mm>  | %%<sinclair_mm>%% +| Sinclair  | <sinclair_sm>  | %%<sinclair_sm>%% 
-| Trapper  | <trapper_mm>  | %%<trapper_mm>%% +| Trapper  | <trapper_sm>  | %%<trapper_sm>%% 
-| Vindicta  | <vindicta_mm>  | %%<vindicta_mm>%% +| Vindicta  | <vindicta_sm>  | %%<vindicta_sm>%% 
-| Viscous  | <viscous_mm>  | %%<viscous_mm>%% +| Viscous  | <viscous_sm>  | %%<viscous_sm>%% 
-| Vyper  | <vyper_mm>  | %%<vyper_mm>%% +| Vyper  | <vyper_sm>  | %%<vyper_sm>%% 
-| Warden  | <warden_mm>  | %%<warden_mm>%% +| Warden  | <warden_sm>  | %%<warden_sm>%% 
-| Wraith  | <wraith_mm>  | %%<wraith_mm>%% +| Wraith  | <wraith_sm>  | %%<wraith_sm>%% 
-| Wrecker  | <wrecker_mm>  | %%<wrecker_mm>%% +| Wrecker  | <wrecker_sm>  | %%<wrecker_sm>%% 
-| Yamato  | <yamato_mm>  | %%<yamato_mm>%%  |+| Yamato  | <yamato_sm>  | %%<yamato_sm>%%  |
  
-To insert the card/portrait version, replace the word ''mm'' with ''card''.+To insert the card/portrait version, replace the word ''sm'' with ''card''.
  
 {{tablelayout?rowsHeaderSource=Auto&colwidth="133px,264px"}} {{tablelayout?rowsHeaderSource=Auto&colwidth="133px,264px"}}
template.1751352485.txt.gz · Last modified: 2025/07/01 06:48 by compsoter