Dashing
Dashing | |
---|---|
Tech Type | Universal |
Difficulty | Basic Mechanics |
Character Dependent | No |
Inputs | Dash (Left Shift) |
Dashing is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other basic and advanced movement techniques.
Dashing takes one bar of stamina. You can dash both in the air and in the ground; when done in the air, it is called an Air Dash. You are only permitted one Air Dash per jump at the start of the game; this can be expanded to two with the Vitality item Superior Stamina.
Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air.
While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a downdash. To downdash, double tap the duck key, once you press the duck key, you have a 28 tick
(or 0.44
second) window to press it again1)
0.3
seconds after starting a grounded dash, a window to execute a Dash Jump will open for 0.2
seconds2), during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.
The base stats go as follows;
- On the ground, you can reach a peak speed of
611.15
u/s (or 15 metres). From a standstill, you will travel374.72
units. - In the air, you can reach a peak speed of
530±30
u/s when jumping straight up and air dashing directly forwards. An air dash travels 8 metres.
Dashing on the ground always sets your velocity to a set amount. Air Dashing is an impulse3) instead. This means that Air Dashing can stack or conflict with prior momentum.