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universaltech:dashing

Dashing

Dashing
Tech Type Universal
Difficulty Basic Mechanics
Character Dependent No
Inputs Dash (Left Shift)

Dashing is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other basic and advanced movement techniques.

Dashing takes one bar of stamina. You can dash both in the air and in the ground; when done in the air, it is called an Air Dash. You are only permitted one Air Dash per jump at the start of the game; this can be expanded to two with the Vitality Icon Vitality item Superior Stamina.

Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air.

While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a downdash. To downdash, double tap the duck key, once you press the duck key, you have a 28 tick (or 0.44 second) window to press it again1)

Choices on the ground Dash choices on the ground.

0.3 seconds after starting a grounded dash, a window to execute a Dash Jump will open for 0.2 seconds2), during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.

The base stats go as follows;

  • On the ground, you can reach a peak speed of 611.15 u/s (or 15 metres). From a standstill, you will travel 374.72 units.
  • In the air, you can reach a peak speed of 530±30 u/s when jumping straight up and air dashing directly forwards. An air dash travels 8 metres.

Dashing on the ground always sets your velocity to a set amount. Air Dashing is an impulse3) instead. This means that Air Dashing can stack or conflict with prior momentum.

Choices in the air Dash choices in the air.

To dash, move and press the dash key (by default, the left shift key). Your character will quickly move in that direction.

1)
Tested using exec_async, using the amount of space between +duck inputs.
2)
abilites.vdata, m_flDashJumpStartTime and m_flDashJumpEndTime
3)
A force acting briefly on a body and producing a finite charge of momentum (Oxford Languages)
universaltech/dashing.txt · Last modified: 2025/03/23 04:53 by compsoter