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template [2025/07/23 01:12] – Changed mm recommednation to sm compsoter | template [2025/08/22 22:02] (current) – mm to sm compsoter | ||
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* Make sure you have an input overlay. You can download the following nohboard config I currently use [[https:// | * Make sure you have an input overlay. You can download the following nohboard config I currently use [[https:// | ||
* '' | * '' | ||
- | * Your character is <infernus_mm> Infernus. If the tech cannot be done using <infernus_mm> Infernus, use <haze_mm> Haze. If it is a character specific technique, use that specific character. | + | * Your character is <infernus_sm> Infernus. If the tech cannot be done using <infernus_sm> Infernus, use <haze_sm> Haze. If it is a character specific technique, use that specific character. |
- | * <infernus_mm> Infernus has been chosen for the following reasons: | + | * <infernus_sm> Infernus has been chosen for the following reasons: |
- | * <infernus_mm> Infernus has no special innate properties relating to movement. (e.g. <ivy_mm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_mm> Ivy on M1 Slowdown.) | + | * <infernus_sm> Infernus has no special innate properties relating to movement. (e.g. <ivy_sm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_sm> Ivy on M1 Slowdown.) |
- | * <infernus_mm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. | + | * <infernus_sm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. |
- | * <infernus_mm> Infernus has clear animations for dashing and sliding, unlike other characters. | + | * <infernus_sm> Infernus has clear animations for dashing and sliding, unlike other characters. |
* The video is h264 for playability across all devices. | * The video is h264 for playability across all devices. | ||
* The map is the sandbox map ('' | * The map is the sandbox map ('' | ||
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| Yamato | | Yamato | ||
- | To insert the card/ | + | To insert the card/ |
{{tablelayout? | {{tablelayout? |