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template [2025/07/23 01:12] – Changed mm recommednation to sm compsotertemplate [2025/08/22 22:02] (current) – mm to sm compsoter
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   * Make sure you have an input overlay. You can download the following nohboard config I currently use [[https://drive.google.com/file/d/1AR5mgV3k6LZ2qg_wbLnl_5gO3OJnDk-p/view?usp=sharing|here]], feel free to discuss what the default input overlay should be on the //Deadlock Movement Doc// thread.   * Make sure you have an input overlay. You can download the following nohboard config I currently use [[https://drive.google.com/file/d/1AR5mgV3k6LZ2qg_wbLnl_5gO3OJnDk-p/view?usp=sharing|here]], feel free to discuss what the default input overlay should be on the //Deadlock Movement Doc// thread.
   * ''cl_showpos 2'' is enabled in the console.   * ''cl_showpos 2'' is enabled in the console.
-  * Your character is <infernus_mm> Infernus. If the tech cannot be done using <infernus_mm> Infernus, use <haze_mm> Haze. If it is a character specific technique, use that specific character. +  * Your character is <infernus_sm> Infernus. If the tech cannot be done using <infernus_sm> Infernus, use <haze_sm> Haze. If it is a character specific technique, use that specific character. 
-    * <infernus_mm> Infernus has been chosen for the following reasons: +    * <infernus_sm> Infernus has been chosen for the following reasons: 
-      * <infernus_mm> Infernus has no special innate properties relating to movement. (e.g. <ivy_mm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_mm> Ivy on M1 Slowdown.) +      * <infernus_sm> Infernus has no special innate properties relating to movement. (e.g. <ivy_sm> Ivy has the unique ability to move at full speed while shooting; this would make it impossible to make a clip with <ivy_sm> Ivy on M1 Slowdown.) 
-      * <infernus_mm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. +      * <infernus_sm> Infernus is a commonly seen and known character in matchmaking. This ensures that readers know who Infernus is and that this technique can be done across characters. 
-      * <infernus_mm> Infernus has clear animations for dashing and sliding, unlike other characters.+      * <infernus_sm> Infernus has clear animations for dashing and sliding, unlike other characters.
   * The video is h264 for playability across all devices.   * The video is h264 for playability across all devices.
   * The map is the sandbox map (''new_player_basics''). If the tech cannot be done on the sandbox map, use the ''dl_midtown'' map.   * The map is the sandbox map (''new_player_basics''). If the tech cannot be done on the sandbox map, use the ''dl_midtown'' map.
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 | Yamato  | <yamato_sm>  | %%<yamato_sm>%%  | | Yamato  | <yamato_sm>  | %%<yamato_sm>%%  |
  
-To insert the card/portrait version, replace the word ''mm'' with ''card''.+To insert the card/portrait version, replace the word ''sm'' with ''card''.
  
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template.1753233162.txt.gz · Last modified: 2025/07/23 01:12 by compsoter