This shows you the differences between two versions of the page.
Next revision | Previous revision | ||
removed:universaltech:heavymeleecancel [2025/06/28 18:01] – moved to removed monster_domosed | removed:universaltech:heavymeleecancel [2025/08/21 10:15] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
---|---|---|---|
Line 23: | Line 23: | ||
====== Heavy Melee Cancel ====== | ====== Heavy Melee Cancel ====== | ||
- | ---- | ||
<WRAP half right infobox> | <WRAP half right infobox> | ||
{{tablelayout? | {{tablelayout? | ||
Line 40: | Line 39: | ||
Heavy Melee Cancel' | Heavy Melee Cancel' | ||
* A __True__ Heavy Melee Cancel allows for full actionability afterwards. True Heavy Melee Cancels can only be executed with certain active items. | * A __True__ Heavy Melee Cancel allows for full actionability afterwards. True Heavy Melee Cancels can only be executed with certain active items. | ||
- | * A __False__ Heavy Melee Cancel cancels the Heavy Melee, but doesn' | + | * A __False__ Heavy Melee Cancel cancels the Heavy Melee, but doesn' |
True Heavy Melee Cancels are the only type that can be utilised for movement. To maximise the movement potential, cancel the Heavy Melee at the endpoint of the lunge phase (since that is when you are the fastest), then [[universaltech: | True Heavy Melee Cancels are the only type that can be utilised for movement. To maximise the movement potential, cancel the Heavy Melee at the endpoint of the lunge phase (since that is when you are the fastest), then [[universaltech: | ||
- | The < | + | The < |
False Heavy Melee Cancels are much less useful; their main use is to parry bait opponents or for small positioning adjustments. | False Heavy Melee Cancels are much less useful; their main use is to parry bait opponents or for small positioning adjustments. | ||
Line 54: | Line 53: | ||
{{tablelayout? | {{tablelayout? | ||
^ Price (< | ^ Price (< | ||
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
- | | < | + | | < |
===== Abilities that cancel Heavy Melee ===== | ===== Abilities that cancel Heavy Melee ===== |