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itemtech:warpstone [2025/03/22 10:06] – external edit 127.0.0.1 | itemtech:warpstone [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
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* Abilities that allow you to use active items. | * Abilities that allow you to use active items. | ||
- | **Warp Stone** cannot dodge tracking items or abilities, like the < | + | **Warp Stone** cannot dodge tracking items or abilities, like the < |
You are not able to use **Warp Stone** to take or redirect momentum; once you have appeared after your warp, it will kill all velocity on all axes, and will cause you to fall straight back down in the air. This makes it bad for trying to escape in a straight line or in the air, since it makes all previous actions moot and makes future actions predictable. For certain actions, this can instead be beneficial (e.g. < | You are not able to use **Warp Stone** to take or redirect momentum; once you have appeared after your warp, it will kill all velocity on all axes, and will cause you to fall straight back down in the air. This makes it bad for trying to escape in a straight line or in the air, since it makes all previous actions moot and makes future actions predictable. For certain actions, this can instead be beneficial (e.g. < | ||
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* To dodge fast moving projectiles, | * To dodge fast moving projectiles, | ||
* Juke actions such as [[universaltech: | * Juke actions such as [[universaltech: | ||
- | * To get in range to use abilities with limited range (e.g. <mo-and-krill_mm> [[hero: | + | * To get in range to use abilities with limited range (e.g. <mo-and-krill_sm> [[hero: |
- | * To reposition for abilities (e.g. <kelvin_mm> [[hero: | + | * To reposition for abilities (e.g. <kelvin_sm> [[hero: |
**Warp Stone** only allows you to warp to positions that have a line of sight from where you start from; you are unable to warp through objects or walls. This can cause you to warp into a wall; to avoid this, try not to warp near the corners of walls or nearby objects. | **Warp Stone** only allows you to warp to positions that have a line of sight from where you start from; you are unable to warp through objects or walls. This can cause you to warp into a wall; to avoid this, try not to warp near the corners of walls or nearby objects. |