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hero:warden

Warden

Zipline Momentum Conservation

Main article: ZMC

Warden Zipline Momentum Conservation
Tech Type Character Tech
Difficulty Advanced Easy
Stamina 0
Character Dependent Yes
Inputs (Be on transit line) → Duck (drop off the transit line) → Last Stand (4)
Thanks to joe.

Warden Warden’s final and ultimate ability, Last Stand1), has him (after a cast time of 2.2 seconds) emit pulses that damage enemies and heal him based on damage done.

By using Zipline Momentum Cancel, you are able to move faster while casting Last Stand.

Since casting Last Stand does not slow falling, uses for this are limited to just moving forward for a bit while casting.

To execute, drop off the transit line and use Last Stand.

1)
by default, 4
hero/warden.txt · Last modified: 2025/03/29 12:25 by monster_domosed