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Heavy Melee Cancel
A short clip of Heavy Melee Cancel using Fleetfoot and then Slide Bunnyhopping
Also known as “Melee Cancel”, the Heavy Melee Cancel allows you to cancel the recovery of a Heavy Melee using certain active items or abilities. By activating the ability or item near the end of the punch (at the end of the lunge phase and near the start of recovery), you can conserve the momentum of the attack.
How to Perform Heavy Melee Cancel
- Start a Heavy Melee.
- Near the end of the lunge phase (just before the recovery starts), activate an active item or ability.
- If executed correctly, the recovery is canceled, and you maintain momentum.
Optimizing the Heavy Melee Cancel
- To maximize momentum, you should be in the air or sliding after canceling.
- Cancel near the end of the lunge phase, as that is when Heavy Melee is at its fastest.
- Sharp Turns: The true power of Heavy Melee Cancel is its ability to make extremely sharp turns.
- By turning your camera during the punch and canceling, you can perform a 180° turn in midair while keeping a large amount of speed.
- Parry Baiting: This technique can also be used to bait an enemy into wasting their parry.
Items That Cancel Heavy Melee
Price ( Souls) | Type | Item Name |
1,250 | ![]() | Fleetfoot |
6,000 | ![]() | Colossus |
6,000 | ![]() | Unstoppable |
6,000 | ![]() | Vampiric Burst |
Melee Charge Effect on Heavy Melee Cancel
The Weapon item Melee Charge makes Heavy Melee Cancels even faster due to its +Heavy Melee Distance stat increasing peak speed. With Melee Charge equipped, speed can increase by ~300 u/s
.
Characters That Can Heavy Melee Cancel Using Abilities
Some characters can perform Heavy Melee Cancel using their abilities. However, they are unable to act immediately afterward due to the nature of their abilities.
Character | Ability |
![]() | Singularity |
![]() | Stone Form |
![]() | Ice Path |
Ice Dome |
Execution Summary
- Hold Melee → As the recovery phase starts, activate an active item or ability.