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universaltech:hiddenmelee

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Hidden Melee

A short clip of Seven executing a Hidden Melee

A Hidden Melee is a Heavy Melee that is obscured using abilities. This technique hides the animation of a Heavy Melee by allowing other animations to take priority.

Mechanics

  • Hidden Animations: The Heavy Melee animation is hidden by another ability’s animation.
  • Sound & Particles: If a Heavy Melee has no sound or particles, this is client-sided only. Your opponent will still hear and see the attack.
  • Usage: This technique makes it harder for opponents to parry and creates deceptive close-quarters combat scenarios.

Execution

  • Execution varies between characters.
  • Some characters can Hidden Melee throughout an ability’s entire duration, while others can only do so during a specific window.
  • Example: Viscous Viscous can Hidden Melee during the entirety of Puddle Punch, while Seven Seven can only Hidden Melee when initially casting Lightning Ball.

Characters That Can Perform a Hidden Melee

Character Ability Notes
Bebop Bebop Exploding Uppercut Animation hidden. Buffer Heavy Melee when using Exploding Uppercut. Heavy Melee is much shorter.
Grey Talon Grey Talon Charged Shot Animation hidden. Buffer Heavy Melee when using Charged Shot.
Holliday Holliday Bounce Pad Animation hidden. Buffer when landing (only when stomping, can only occur once per pad).
Kelvin Kelvin Ice Path Animation hidden. Heavy Melee, then cast Ice Path.
Ice Dome Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee.
Lash Lash Grapple Animation hidden. Can Hidden Melee during Grapple for ~3 seconds after initial Grapple.
Flog Animation hidden. Cast Flog and buffer Heavy Melee.
Ground Strike Animation hidden. Cast Ground Strike and buffer Heavy Melee.
Mo & Krill Mo & Krill Sand Blast Animation hidden. After throwing Sand Blast, Heavy Melee.
Seven Seven Lightning Ball Animation hidden. Cast Lightning Ball and buffer Heavy Melee.
Static Charge Animation hidden. Cast Static Charge and buffer Heavy Melee.
Shiv Shiv Killing Blow Animation hidden. Buffer Heavy Melee after casting Killing Blow.
Viscous Viscous Puddle Punch Animation obscured. While Puddle Punch is emerging, Heavy Melee.
Vyper Vyper Screwjab Animation hidden. Cast Screwjab and buffer Heavy Melee.
Petrifying Bola Animation hidden. Cast Petrifying Bola and buffer Heavy Melee.
Yamato Yamato Shadow Form Animation hidden. Buffer Heavy Melee after casting Shadow Form
universaltech/hiddenmelee.1740950540.txt.gz · Last modified: 2025/03/22 10:03 (external edit)