universaltech:hiddenmelee
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Hidden Melee
A short clip of Seven executing a Hidden Melee
A Hidden Melee is a Heavy Melee that is obscured using abilities. This technique hides the animation of a Heavy Melee by allowing other animations to take priority.
Mechanics
- Hidden Animations: The Heavy Melee animation is hidden by another ability’s animation.
- Sound & Particles: If a Heavy Melee has no sound or particles, this is client-sided only. Your opponent will still hear and see the attack.
- Usage: This technique makes it harder for opponents to parry and creates deceptive close-quarters combat scenarios.
Execution
- Execution varies between characters.
- Some characters can Hidden Melee throughout an ability’s entire duration, while others can only do so during a specific window.
- Example:
Viscous can Hidden Melee during the entirety of Puddle Punch, while
Seven can only Hidden Melee when initially casting Lightning Ball.
Characters That Can Perform a Hidden Melee
Character | Ability | Notes |
![]() | Exploding Uppercut | Animation hidden. Buffer Heavy Melee when using Exploding Uppercut. Heavy Melee is much shorter. |
![]() | Charged Shot | Animation hidden. Buffer Heavy Melee when using Charged Shot. |
![]() | Bounce Pad | Animation hidden. Buffer when landing (only when stomping, can only occur once per pad). |
![]() | Ice Path | Animation hidden. Heavy Melee, then cast Ice Path. |
Ice Dome | Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee. | |
![]() | Grapple | Animation hidden. Can Hidden Melee during Grapple for ~3 seconds after initial Grapple. |
Flog | Animation hidden. Cast Flog and buffer Heavy Melee. | |
Ground Strike | Animation hidden. Cast Ground Strike and buffer Heavy Melee. | |
![]() | Sand Blast | Animation hidden. After throwing Sand Blast, Heavy Melee. |
![]() | Lightning Ball | Animation hidden. Cast Lightning Ball and buffer Heavy Melee. |
Static Charge | Animation hidden. Cast Static Charge and buffer Heavy Melee. | |
![]() | Killing Blow | Animation hidden. Buffer Heavy Melee after casting Killing Blow. |
![]() | Puddle Punch | Animation obscured. While Puddle Punch is emerging, Heavy Melee. |
![]() | Screwjab | Animation hidden. Cast Screwjab and buffer Heavy Melee. |
Petrifying Bola | Animation hidden. Cast Petrifying Bola and buffer Heavy Melee. | |
![]() | Shadow Form | Animation hidden. Buffer Heavy Melee after casting Shadow Form |
universaltech/hiddenmelee.1740950540.txt.gz · Last modified: 2025/03/22 10:03 (external edit)