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universaltech:mantling

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Mantling

Mantling
Tech Type Universal
Difficulty Basic Mechanics
Character Dependent No
Inputs

When near a cliff, you are able to mantle. Mantling allows you to climb up ledges that are not climbable without when nearby. Mantling does not consume stamina on the ground.

To mantle, hold the forwards movement key and press the jump key when sufficiently near a wall (alternatively, hold jump throughout to automatically buffer a mantle.

When mantling, your character will pull themselves up the ledge for around half a second. During this, you are not actionable and are locked out from performing anything. Once executed, you will be in a grounded state. In order to mantle, a ledge needs to be at least six units long. The maximum distance you can be before mantling is 212 units.

The time it takes for your character to scale the wall depends on the height of the ledge:

  • At heights ending at 32 units and ending at 64 units, the climb up takes approximately 0.2 seconds.1)
  • At heights starting at 64 units and ending at 96 units, the climb up takes 0.3 seconds.2)
  • At heights starting at 96 units and ending at 128 units, the climb up takes 0.4 seconds.3)
  • At heights starting at 128 units and ending at 160 units, the climb up takes 0.5 seconds.4)
1)
abilities.vdata, m_eMantleType = “EMantle32”
2)
abilities.vdata, m_eMantleType = “EMantle64”
3)
abilities.vdata, m_eMantleType = “EMantle96”
4)
((abilities.vdata, m_eMantleType = “EMantle128”
universaltech/mantling.1744582445.txt.gz · Last modified: 2025/04/13 22:14 by compsoter