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Walking
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Walking is the most common movement action in Deadlock. Walking allows your character to navigate around midtown.
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items 1) When you stop walking, you will gradually decelerate to a complete stop 2).
You can also walk while crouching. When crouch walking, you will move at a speed of 4.8
m/s.
Certain characters have move speed that scales with Spirit (signified by this symbol: ); move speed increases by a set coefficient that depends on character.3)
Character | Base Move Speed (m/s) | ![]() |
---|---|---|
![]() | 6.3 | ×0.025 |
![]() | 7.1 | ×0.023 |
![]() | 7.3 | ×0.023 |
![]() | 7.0 | ×0.023 |
Certain items that have the +Move Speed stat increase walk speed:
Price (Souls) | Type of Item | Item Name | Move Speed Increase (m/s) |
---|---|---|---|
1,250 | ![]() | Fleetfoot | +3 (Active) |
1,250 | ![]() | Divine Barrier | +2 (Active) |
1,750 | ![]() | Enduring Speed | +1.1 |
3,000 | ![]() | Burst Fire | +2 (Conditional) |
3,000 | ![]() | Fortitude | +2 (Conditional) |
3,000 | ![]() | Heroic Aura | +1 |
3,000 | ![]() | Surge of Power | +2 (Conditional) |
3,500 | ![]() | Headhunter | +2 (Conditional) |
6,000 | ![]() | Echo Shard | +1 |
6,000 | ![]() | Glass Cannon | +1 |
6,000 | ![]() | Vampiric Burst | +2 |
6,000 | ![]() | Veil Walker | +4 (Conditional) |
Certain items have the -Move Speed stat. These items decrease walk speed.
Price (Souls) | Type of Item | Item Name | Move Speed Increase (m/s) |
---|---|---|---|
3,000 | ![]() | Metal Skin | -1.5 (Active) |
A short clip showcasing Sprinting REPLACE
All characters have the ability to Sprint. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to 10 m/s, then gain approximately 1 m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (by default, right click).
Every character has a base of 1 m/s sprint speed except for the following characters:
When characters are sprinting:
Ivy has the unique passive attribute of ignoring the speed penalty when firing; she is able to fire while walking and sprinting without slowing down.
This is further elaborated on the main section on Runes. Click to see the main article.
Sprint speed can be obtained by picking up the Movement Rune on the bridges between the inner and outer lanes. The Movement rune grants a temporary +3 m/s sprint speed buff for 160 seconds.
Certain characters have their sprint speed scale with Spirit Power; this is indicated with the symbol
. The equation for sprint speed scaling with Spirit Power is $ FinalSprintSpeed = BaseSprintSpeed + (Spirit Power \times Coefficient) $
Character | Base Move Speed (m/s) | ![]() |
---|---|---|
![]() | 0.5 | ×0.06 |
Certain items that have the +Sprint Speed stat increase sprint speed:
Price (Souls) | Type of Item | Item Name | Sprint Speed Increase (m/s) |
---|---|---|---|
500 | ![]() | Ammo Scavenger | +2 (Conditional) |
500 | ![]() | Healing Rite | +2 (Conditional) |
500 | ![]() | Rapid Rounds | +1 |
500 | ![]() | Sprint Boots | +1.5 |
1,250 | ![]() | Divine Barrier | +1 |
1,250 | ![]() | Withering Whip | +1 |
1,750 | ![]() | Enduring Speed | +1.5 |
3,000 | ![]() | Alchemical Fire | +1 |
3,000 | ![]() | Silence Glyph | +1 |
3,500 | ![]() | Spirit Snatch | +1 |
3,500 | ![]() | Improved Spirit | +1 |
3,500 | ![]() | Rescue Beam | +1 |
4,250 | ![]() | Mystic Slow | +1 |
9,800 | ![]() | Boundless Spirit | +2 |
TODO
1.05
m/s of move speed.